broken_seals/game/addons/world_generator
2022-08-05 22:20:29 +02:00
..
raycast Added a new WorldGenRaycast class, and now world generator will use this instead of a stack and stack index to make the data available to the generation methods. Also added local uv to it. 2022-02-19 10:41:33 +01:00
resources World generator's resources now can also draw to the editor gui when actually edited. 2022-08-05 17:25:37 +02:00
test Moved the world_generator folder under scripts. 2022-02-12 20:06:13 +01:00
ui The edit button now works from World to Continent. 2022-08-05 22:20:29 +02:00
widgets Emit the zoom_changed signal in EditorZoomWidget when setting the zoom value through the zoom property. 2022-08-05 00:55:13 +02:00
plugin.cfg Added a new world generator addon. 2021-12-21 21:25:35 +01:00
plugin.gd Removed parent_positions from WorldGenBaseResources, and also removed the setup() method. I'ts better this way, as they are resources, and now they can be reused (even though the gui itself doesn't support it). Spawning code is also simpler. 2022-08-04 20:05:19 +02:00