1
0
mirror of https://github.com/Relintai/broken_seals.git synced 2025-03-05 03:43:10 +01:00
broken_seals/game/data/voxel_surfaces
2020-04-17 00:39:46 +02:00
..
1_stone.tres
2_test.tres Went back to using the voxel textures I created, but set them to be 256x256. 2020-02-15 15:42:40 +01:00
3_test2.tres Went back to using the voxel textures I created, but set them to be 256x256. 2020-02-15 15:42:40 +01:00
4_dungeon_stone.tres
stone_2_albedo.png.import
stone_2.ptex