broken_seals/game/modules
2020-07-22 22:05:10 +02:00
..
buildings Added mdr walls looking at every direction. Also added a test prop crypt entrance. 2020-07-19 15:03:51 +02:00
core Comment out the code that was implementing spell scaling in Aura. Also update ESS so auras continue to deal damage/heal even if the original caster's node is not available anymore. 2020-07-16 16:07:30 +02:00
core_models Set approximated box colliders to the core wall models. 2020-07-20 21:48:06 +02:00
dungeon Update the WorldGenerator module to get the instance() helpers. 2020-07-17 20:54:49 +02:00
entity_classes Update ESS to get the aura damage calculation update. 2020-07-17 19:29:24 +02:00
icons
planets/test_planet Now the dungeon gets generated properly at any y coordinate. Set it to -50. 2020-07-22 22:05:10 +02:00
species
spell_effects/enchanter