broken_seals/game/player
2020-04-26 13:04:35 +02:00
..
camera Moved the camera out of data. 2020-04-26 11:26:42 +02:00
Body.gd Moved the camera out of data. 2020-04-26 11:26:42 +02:00
bs_entity_spawner.gd Removed the Mob, Player and NetworkedPlayer scenes. 2020-04-24 14:41:31 +02:00
bs_entity_spawner.tres Removed the Mob, Player and NetworkedPlayer scenes. 2020-04-24 14:41:31 +02:00
CameraPivot.gd
CharacterSkeletonAttachPoint.gd
CharacterSkeletonGD.gd
DisplayPlayer.gd
DisplayPlayer.tscn Grouped character species related data into a new folder. 2020-04-26 13:04:35 +02:00
EntityModel.gd
GUI.gd Now the player ui and the nameplates are dynamically allocated aswell. 2020-04-24 14:32:04 +02:00
Mob.gd Removed the Mob, Player and NetworkedPlayer scenes. 2020-04-24 14:41:31 +02:00
MobTest.gd
NamePlate.gd Update HEADS to get the customizable stats for ESS. 2020-04-25 21:41:42 +02:00
NetworkedPlayer.gd
Player.gd
PlayerGDBase.gd
Unitframes.gd