mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-12-21 13:16:49 +01:00
50 lines
1.7 KiB
GDScript
50 lines
1.7 KiB
GDScript
extends Control
|
|
|
|
# Copyright (c) 2019-2020 Péter Magyar
|
|
#
|
|
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
# of this software and associated documentation files (the "Software"), to deal
|
|
# in the Software without restriction, including without limitation the rights
|
|
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
# copies of the Software, and to permit persons to whom the Software is
|
|
# furnished to do so, subject to the following conditions:
|
|
#
|
|
# The above copyright notice and this permission notice shall be included in all
|
|
# copies or substantial portions of the Software.
|
|
#
|
|
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
# SOFTWARE.
|
|
|
|
export(NodePath) var icon_path : NodePath
|
|
export(NodePath) var label_path : NodePath
|
|
|
|
var icon : TextureRect
|
|
var label : RichTextLabel
|
|
|
|
var index : int
|
|
var player : Entity
|
|
var item : ItemInstance
|
|
|
|
func _ready():
|
|
icon = get_node(icon_path) as TextureRect
|
|
label = get_node(label_path) as RichTextLabel
|
|
|
|
if icon == null or label == null:
|
|
Logger.error("LootEntry is not setup correctly!")
|
|
|
|
func on_click():
|
|
player.loot_crequest(index)
|
|
|
|
func set_item(pindex : int, item_instance : ItemInstance, pplayer : Entity) -> void:
|
|
index = index
|
|
player = pplayer
|
|
item = item_instance
|
|
|
|
icon.texture = item.item_template.icon
|
|
label.bbcode_text = item.item_template.text_name
|