mirror of
https://github.com/Relintai/broken_seals.git
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258 lines
23 KiB
Plaintext
258 lines
23 KiB
Plaintext
[gd_resource type="ProceduralAnimation" load_steps=2 format=2]
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[ext_resource path="res://modules/species/Human/models/animations.tres" type="Animation" id=1]
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[resource]
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loop = true
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tracks/7/type = "transform"
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tracks/19/type = "transform"
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tracks/19/path = NodePath("Armature/Skeleton:right_upper_arm")
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tracks/19/interp = 1
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tracks/19/loop_wrap = true
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tracks/19/imported = false
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tracks/20/type = "transform"
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tracks/20/path = NodePath("Armature/Skeleton:right_clavicle")
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tracks/21/type = "transform"
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tracks/22/type = "transform"
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tracks/22/path = NodePath("Armature/Skeleton:spine_1")
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tracks/22/interp = 1
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tracks/23/type = "transform"
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tracks/23/path = NodePath("Armature/Skeleton:spine")
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tracks/23/interp = 1
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tracks/23/keys = PoolRealArray( 0, 1, 1.86265e-09, -1.19209e-07, 4.47035e-08, -0.00164333, -0.045049, 0.00168705, 0.998982, 1, 0.992109, 1, 0.17, 1, 1.86265e-09, 0, 4.47035e-08, 0.0497016, -0.0156595, -0.00880475, 0.998603, 1, 0.982334, 1, 0.4, 1, -2.91038e-11, 5.96046e-08, 1.49012e-08, -0.00421208, -0.0386883, 0.00182896, 0.999241, 1, 0.993023, 1, 0.57, 1, 1.86265e-09, 0, 4.47035e-08, 0.0496765, -0.0184357, -0.00894331, 0.998555, 1, 0.982334, 1, 0.8, 1, 1.86265e-09, -1.19209e-07, 4.47035e-08, -0.00164333, -0.045049, 0.00168705, 0.998982, 1, 0.992109, 1 )
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tracks/24/type = "transform"
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tracks/24/path = NodePath("Armature/Skeleton:spine_control_lownoexp")
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tracks/25/type = "transform"
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tracks/25/path = NodePath("Armature/Skeleton:left_foot")
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tracks/25/interp = 1
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tracks/25/keys = PoolRealArray( 0, 1, 9.31323e-09, 2.98023e-08, 0, -0.134982, -0.0112251, -0.191691, 0.972064, 1, 1, 1, 0.17, 1, -2.04891e-08, -5.21541e-08, 0, 0.178846, 0.0815532, -0.19994, 0.959889, 1, 1, 1, 0.4, 1, -5.58794e-09, -5.96046e-08, 2.98023e-08, -0.024772, 0.131338, -0.229516, 0.964085, 1, 1, 1, 0.57, 1, -9.31323e-09, -3.72529e-08, 2.98023e-08, 0.210633, -0.201288, -0.264237, 0.9194, 1, 1, 1, 0.8, 1, 9.31323e-09, 2.98023e-08, 0, -0.134982, -0.0112251, -0.191691, 0.972064, 1, 1, 1 )
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tracks/26/type = "transform"
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tracks/26/path = NodePath("Armature/Skeleton:left_calf")
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tracks/26/interp = 1
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tracks/26/enabled = true
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tracks/27/type = "transform"
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tracks/27/path = NodePath("Armature/Skeleton:left_thigh")
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tracks/28/type = "transform"
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tracks/28/path = NodePath("Armature/Skeleton:pelvis")
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tracks/28/interp = 1
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tracks/28/loop_wrap = true
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tracks/28/imported = false
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tracks/29/type = "transform"
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tracks/29/path = NodePath("Armature/Skeleton:root")
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tracks/29/interp = 1
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tracks/29/loop_wrap = true
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tracks/29/imported = false
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tracks/30/type = "transform"
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tracks/30/path = NodePath("Armature/Skeleton:spine_control_highnoexp")
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tracks/30/interp = 1
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tracks/30/loop_wrap = true
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tracks/30/keys = PoolRealArray( 0, 1, -0.000150663, -0.121512, -0.0815002, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1, 0.17, 1, 0.0004594, -0.168986, 0.0761716, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1, 0.4, 1, -0.000150655, -0.121574, -0.081513, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1, 0.57, 1, 0.0004594, -0.168986, 0.0761716, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1, 0.8, 1, -0.000150663, -0.121512, -0.0815002, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1 )
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animation = ExtResource( 1 )
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animation_fps = 30
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start_frame_index = 0
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keyframe/0/name = ""
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keyframe/0/animation_keyframe_index = 60
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keyframe/0/time = 0.17
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keyframe/1/name = ""
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keyframe/1/animation_keyframe_index = 61
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keyframe/2/name = ""
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keyframe/3/name = ""
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keyframe/3/time = 0.23
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