mirror of
https://github.com/Relintai/broken_seals.git
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246 lines
16 KiB
Plaintext
246 lines
16 KiB
Plaintext
[gd_resource type="ProceduralAnimation" load_steps=2 format=2]
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[ext_resource path="res://modules/species/Human/models/animations.tres" type="Animation" id=1]
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[resource]
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length = 6.0
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loop = true
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tracks/1/type = "transform"
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tracks/2/type = "transform"
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tracks/2/interp = 1
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tracks/3/type = "transform"
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tracks/3/path = NodePath("Armature/Skeleton:left_fingers_end")
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tracks/4/type = "transform"
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tracks/5/type = "transform"
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tracks/5/path = NodePath("Armature/Skeleton:left_hand")
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tracks/5/interp = 1
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tracks/6/type = "transform"
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tracks/6/path = NodePath("Armature/Skeleton:left_forearm")
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tracks/6/interp = 1
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tracks/7/type = "transform"
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tracks/8/type = "transform"
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tracks/9/type = "transform"
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tracks/9/path = NodePath("Armature/Skeleton:head")
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tracks/9/interp = 1
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tracks/10/type = "transform"
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tracks/10/path = NodePath("Armature/Skeleton:neck")
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tracks/10/interp = 1
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tracks/11/type = "transform"
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tracks/12/type = "transform"
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tracks/12/path = NodePath("Armature/Skeleton:right_thumb_base")
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tracks/12/interp = 1
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tracks/13/type = "transform"
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tracks/13/path = NodePath("Armature/Skeleton:right_fingers_head")
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tracks/13/interp = 1
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tracks/13/loop_wrap = true
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tracks/14/type = "transform"
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tracks/14/path = NodePath("Armature/Skeleton:right_fingers_base")
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tracks/14/interp = 1
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tracks/14/loop_wrap = true
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tracks/14/imported = false
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tracks/15/type = "transform"
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tracks/15/path = NodePath("Armature/Skeleton:right_hand")
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tracks/16/type = "transform"
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tracks/16/path = NodePath("Armature/Skeleton:right_forearm")
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tracks/17/type = "transform"
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tracks/18/type = "transform"
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tracks/18/path = NodePath("Armature/Skeleton:right_clavicle")
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tracks/19/type = "transform"
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tracks/19/interp = 1
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tracks/20/type = "transform"
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tracks/20/path = NodePath("Armature/Skeleton:spine_1")
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tracks/21/type = "transform"
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tracks/21/path = NodePath("Armature/Skeleton:spine")
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tracks/22/type = "transform"
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tracks/22/path = NodePath("Armature/Skeleton:right_foot")
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tracks/23/type = "transform"
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tracks/23/path = NodePath("Armature/Skeleton:right_calf")
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tracks/24/type = "transform"
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tracks/24/path = NodePath("Armature/Skeleton:right_thigh")
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tracks/24/loop_wrap = true
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tracks/25/type = "transform"
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tracks/25/path = NodePath("Armature/Skeleton:spine_control_lownoexp")
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tracks/25/interp = 1
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tracks/26/type = "transform"
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tracks/26/path = NodePath("Armature/Skeleton:left_foot")
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tracks/26/interp = 1
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tracks/26/loop_wrap = true
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tracks/26/enabled = true
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tracks/26/keys = PoolRealArray( 0, 1, 9.31323e-09, 2.98023e-08, 0, -0.134982, -0.0112251, -0.191691, 0.972064, 1, 1, 1, 1, 1, 9.31323e-09, 2.98023e-08, 0, -0.134982, -0.0112251, -0.191691, 0.972064, 1, 1, 1, 5, 1, 9.31323e-09, 2.98023e-08, 0, -0.134982, -0.0112251, -0.191691, 0.972064, 1, 1, 1 )
|
|
tracks/27/type = "transform"
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|
tracks/27/path = NodePath("Armature/Skeleton:left_calf")
|
|
tracks/27/interp = 1
|
|
tracks/27/loop_wrap = true
|
|
tracks/27/imported = false
|
|
tracks/27/enabled = true
|
|
tracks/27/keys = PoolRealArray( 0, 1, -1.02445e-08, 2.98023e-08, 1.49012e-08, 0.236483, 2.1993e-06, 0.0971414, 0.966768, 0.999995, 1, 0.999998, 1, 1, -1.02445e-08, 2.98023e-08, 1.49012e-08, 0.236483, 2.1993e-06, 0.0971414, 0.966768, 0.999995, 1, 0.999998, 5, 1, -1.02445e-08, 2.98023e-08, 1.49012e-08, 0.236483, 2.1993e-06, 0.0971414, 0.966768, 0.999995, 1, 0.999998 )
|
|
tracks/28/type = "transform"
|
|
tracks/28/path = NodePath("Armature/Skeleton:left_thigh")
|
|
tracks/28/interp = 1
|
|
tracks/28/loop_wrap = true
|
|
tracks/28/imported = false
|
|
tracks/28/enabled = true
|
|
tracks/28/keys = PoolRealArray( 0, 1, 7.45058e-09, -1.19209e-07, 0, -0.0191252, 0.133554, 0.0305287, 0.990387, 0.999956, 1, 1, 1, 1, 7.45058e-09, -1.19209e-07, 0, -0.0191252, 0.133554, 0.0305287, 0.990387, 0.999956, 1, 1, 5, 1, 7.45058e-09, -1.19209e-07, 0, -0.0191252, 0.133554, 0.0305287, 0.990387, 0.999956, 1, 1 )
|
|
tracks/29/type = "transform"
|
|
tracks/29/path = NodePath("Armature/Skeleton:pelvis")
|
|
tracks/29/interp = 1
|
|
tracks/29/loop_wrap = true
|
|
tracks/29/imported = false
|
|
tracks/29/enabled = true
|
|
tracks/29/keys = PoolRealArray( 0, 1, 0, -0.0658345, -0.0122838, 0.118299, 0, 0, 0.992978, 1, 1, 1, 1, 1, 0, -0.0658345, -0.0122838, 0.118299, 0, 0, 0.992978, 1, 1, 1, 5, 1, 0, -0.0658345, -0.0122838, 0.118299, 0, 0, 0.992978, 1, 1, 1 )
|
|
tracks/30/type = "transform"
|
|
tracks/30/path = NodePath("Armature/Skeleton:root")
|
|
tracks/30/interp = 1
|
|
tracks/30/loop_wrap = true
|
|
tracks/30/imported = false
|
|
tracks/30/enabled = true
|
|
tracks/30/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 5, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
|
|
animation = ExtResource( 1 )
|
|
animation_fps = 30
|
|
start_frame_index = 0
|
|
keyframe/0/name = ""
|
|
keyframe/0/animation_keyframe_index = 40
|
|
keyframe/0/next_keyframe = 1
|
|
keyframe/0/transition = 1.0
|
|
keyframe/0/time = 1.0
|
|
keyframe/0/position = Vector2( 360, -60 )
|
|
keyframe/1/name = ""
|
|
keyframe/1/animation_keyframe_index = 41
|
|
keyframe/1/next_keyframe = 2
|
|
keyframe/1/transition = 1.0
|
|
keyframe/1/time = 1.0
|
|
keyframe/1/position = Vector2( 600, -60 )
|
|
keyframe/2/name = ""
|
|
keyframe/2/animation_keyframe_index = 40
|
|
keyframe/2/next_keyframe = -1
|
|
keyframe/2/transition = 1.0
|
|
keyframe/2/time = 1.0
|
|
keyframe/2/position = Vector2( 840, -60 )
|