broken_seals/game
2023-10-08 20:51:53 +02:00
..
addons Fix error when the data manager addon does not yet have a projectsetting entry. 2022-11-13 13:30:55 +01:00
autoload Updated the engine to the latest. 2023-03-18 09:45:58 +01:00
core
cursors Created and added a pointing hand cursor. 2022-07-30 20:45:08 +02:00
entity_classes
fonts
icons
materials Started work on a character editor scene. 2022-03-27 12:37:59 +02:00
models Little bit of work on the panther model. 2022-10-26 23:04:14 +02:00
modules
particles/magic
player More renames. 2023-10-08 20:45:28 +02:00
props/teleporters/dungeon
scenes Fixed an another renamed property. 2023-10-08 20:51:53 +02:00
scripts Updated ESS methods. 2023-10-08 20:26:27 +02:00
shaders Set up a base ocean layer for the world. 2022-03-08 18:21:59 +01:00
spell_effects/enchanter
tests Updated the engine. 2022-12-23 23:43:28 +01:00
textures Updated all MMMaterials to use the c++ nodes instead of the gdscript ones. 2022-06-20 19:59:59 +02:00
tools Created a uv debugger tool. 2022-02-16 20:51:35 +01:00
ui More renames. 2023-10-08 20:45:28 +02:00
worlds/test_world Updated the engine. Renamed World to World3D, Environment to Environment3D, and WorldEnvironment to WorldEnvironment3D, along with a few getters / setters. 2022-08-29 17:56:26 +02:00
.gitignore
audio_bus_layout.tres
icon.png Added a new icon. 2022-03-25 09:17:29 +01:00
icon.png.flags
icon.png.import Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
project.pandemonium Updated the engine. The web server got proper multipart form parsing, the WebNodeEditor got plugin support, added globals to Engine class, and made a few editor singletons accessible through them, and other random improvements. 2022-08-24 15:57:48 +02:00
world_generator_settings.tres Added an another layer to the world generator addon. Now subzones contain subzone props. Reworked the old subzones into these. 2022-08-05 00:27:03 +02:00