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addons
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Update everything.
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2019-12-22 22:14:58 +01:00 |
autoload
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Update to the latest ESS, to get the update to class and character level separation.
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2020-02-20 12:21:31 +01:00 |
data
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Update ESS to get the LootDataBase changes.
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2020-02-26 21:07:28 +01:00 |
debug
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Data Part 3.
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2019-11-20 13:59:32 +01:00 |
dev
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Removed a few more now unused classes, and reorganized the Voxelman folder.
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2020-02-13 14:06:56 +01:00 |
dungeon_generator
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Data Part 3.
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2019-11-20 13:59:32 +01:00 |
menu
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Update the license for 2020.
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2020-01-31 20:01:34 +01:00 |
networking
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Update the license for 2020.
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2020-01-31 20:01:34 +01:00 |
player
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Forgot to change it for the networked player scene.
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2020-03-05 10:30:44 +01:00 |
prop_tool
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More files.
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2019-11-20 14:05:35 +01:00 |
scenes
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Now mobs actually won't move/fall when outside of the loaded and meshed area. Fix to mob spawning coordinates in simple biome. Also update Voxelman to grab the is_position_walkable fix.
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2020-03-04 18:42:49 +01:00 |
scripts
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Actual contents of f2ac08f7 . Not sure how I managed to mess up like this.
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2020-03-04 18:47:20 +01:00 |
steering_ai_framework
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Added GDQuest's steering framework.
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2020-02-19 13:06:40 +01:00 |
test_weapons
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Added a few weapon models from OGA, to test the style with.
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2020-01-19 02:43:55 +01:00 |
texture_tools
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Added missing copyright header.
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2020-02-19 16:50:55 +01:00 |
ui
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Now the windows are properly togglable.
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2020-02-27 12:27:55 +01:00 |
voxelman
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Update Voxelman to the latest to grab the improvements.
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2020-03-06 21:32:52 +01:00 |
.gitignore
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Added export.cfg into .gitignore.
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2019-11-20 14:38:46 +01:00 |
default_bus_layout.tres
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Data Part 3.
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2019-11-20 13:59:32 +01:00 |
ess_data.json
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Updated CharacterSkeleton to CharacterSkeleton3D in ess_data.json.
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2020-02-26 12:05:28 +01:00 |
icon.png
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Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment).
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2019-11-22 18:02:19 +01:00 |
icon.png.flags
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
icon.png.import
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
project.godot
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Update everything to get the latest Voxelman. Removed PropTool addon, as it's now it's in Voxelman by default. Ignore the temporary folder.
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2020-02-29 16:52:00 +01:00 |