broken_seals/game/addons/data_manager/panels
2022-01-26 19:37:46 +01:00
..
CreateNamePopup.gd Renamed the module manager addon to data manager. 2022-01-26 17:20:44 +01:00
CreateNamePopup.tscn Fix paths. 2022-01-26 17:23:27 +01:00
EntryButton.gd Renamed the module manager addon to data manager. 2022-01-26 17:20:44 +01:00
FolderEntryButton.gd Renamed the module manager addon to data manager. 2022-01-26 17:20:44 +01:00
FolderEntryButton.tscn Fix paths. 2022-01-26 17:23:27 +01:00
HistoryEntry.gd Renamed the module manager addon to data manager. 2022-01-26 17:20:44 +01:00
HistoryEntry.tscn Fix paths. 2022-01-26 17:23:27 +01:00
MainPanel.gd Now the data manager plugin's main scene uses the new settings class instead of the old json. It should work, but It's not yet setup correctly for the current directory / project structure though. 2022-01-26 19:37:46 +01:00
MainPanel.tscn Brought in code from the DataManager singleton (which maybe should be renamed) to the data manager addon. Also disabled the addon's panel's _ready() for now, and enabled it. 2022-01-26 18:04:30 +01:00
ResourcePanel.gd Renamed the module manager addon to data manager. 2022-01-26 17:20:44 +01:00
ResourcePanel.tscn Fix paths. 2022-01-26 17:23:27 +01:00
ResourceRow.tscn Fix paths. 2022-01-26 17:23:27 +01:00
ResourceRowMainButton.gd Renamed the module manager addon to data manager. 2022-01-26 17:20:44 +01:00