broken_seals/game/ui/windows/CharacterWindow.tscn
2019-11-20 14:30:34 +01:00

39 lines
919 B
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[gd_scene load_steps=2 format=2]
[ext_resource path="res://ui/theme/ui_theme.tres" type="Theme" id=1]
[node name="CharacterWindow" type="PanelContainer"]
anchor_right = 1.0
anchor_bottom = 1.0
theme = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="VBoxContainer" type="VBoxContainer" parent="."]
margin_left = 4.0
margin_top = 4.0
margin_right = 1020.0
margin_bottom = 596.0
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
margin_right = 1016.0
margin_bottom = 40.0
[node name="Label" type="Label" parent="VBoxContainer/HBoxContainer"]
margin_top = 12.0
margin_right = 968.0
margin_bottom = 27.0
size_flags_horizontal = 3
text = "Equipment"
[node name="Button" type="Button" parent="VBoxContainer/HBoxContainer"]
margin_left = 976.0
margin_right = 1016.0
margin_bottom = 40.0
rect_min_size = Vector2( 40, 40 )
text = "X"
__meta__ = {
"_edit_use_anchors_": false
}