broken_seals/game/ui/touch_pad/analog.xml
2019-11-20 14:30:34 +01:00

313 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<resource_file type="PackedScene" subresource_count="8" version="2.0" version_name="Godot Engine v2.0.stable.custom_build">
<ext_resource path="res://analog/big_circle.png" type="Texture" index="1">
</ext_resource>
<ext_resource path="res://analog/small_circle.png" type="Texture" index="2">
</ext_resource>
<ext_resource path="res://analog/Analog.gd" type="Script" index="0">
</ext_resource>
<resource type="Animation" path="local://2">
<real name="length"> 1 </real>
<bool name="loop"> False </bool>
<real name="step"> 0.1 </real>
<string name="tracks/0/type"> "value" </string>
<node_path name="tracks/0/path"> ".:visibility/opacity" </node_path>
<int name="tracks/0/interp"> 1 </int>
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> True </bool>
<string> "times" </string>
<real_array len="1"> 0 </real_array>
<string> "transitions" </string>
<real_array len="1"> 1 </real_array>
<string> "values" </string>
<array len="1" shared="false">
<real> 1 </real>
</array>
</dictionary>
</resource>
<resource type="Animation" path="local://1">
<real name="length"> 5 </real>
<bool name="loop"> False </bool>
<real name="step"> 0.1 </real>
<string name="tracks/0/type"> "value" </string>
<node_path name="tracks/0/path"> ".:visibility/opacity" </node_path>
<int name="tracks/0/interp"> 1 </int>
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> True </bool>
<string> "times" </string>
<real_array len="1"> 0 </real_array>
<string> "transitions" </string>
<real_array len="1"> 1 </real_array>
<string> "values" </string>
<array len="1" shared="false">
<real> 1 </real>
</array>
</dictionary>
</resource>
<resource type="Animation" path="local://4">
<real name="length"> 1 </real>
<bool name="loop"> False </bool>
<real name="step"> 0.1 </real>
<string name="tracks/0/type"> "value" </string>
<node_path name="tracks/0/path"> "ball:transform/pos" </node_path>
<int name="tracks/0/interp"> 1 </int>
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> True </bool>
<string> "times" </string>
<real_array len="1"> 0 </real_array>
<string> "transitions" </string>
<real_array len="1"> 1 </real_array>
<string> "values" </string>
<array len="1" shared="false">
<vector2> 0, 0 </vector2>
</array>
</dictionary>
<string name="tracks/1/type"> "value" </string>
<node_path name="tracks/1/path"> "ball:transform/rot" </node_path>
<int name="tracks/1/interp"> 1 </int>
<dictionary name="tracks/1/keys" shared="false">
<string> "cont" </string>
<bool> True </bool>
<string> "times" </string>
<real_array len="1"> 0 </real_array>
<string> "transitions" </string>
<real_array len="1"> 1 </real_array>
<string> "values" </string>
<array len="1" shared="false">
<real> 0 </real>
</array>
</dictionary>
</resource>
<resource type="Animation" path="local://3">
<real name="length"> 1 </real>
<bool name="loop"> False </bool>
<real name="step"> 1 </real>
<string name="tracks/0/type"> "value" </string>
<node_path name="tracks/0/path"> ".:visibility/opacity" </node_path>
<int name="tracks/0/interp"> 1 </int>
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> True </bool>
<string> "times" </string>
<real_array len="1"> 0 </real_array>
<string> "transitions" </string>
<real_array len="1"> 1 </real_array>
<string> "values" </string>
<array len="1" shared="false">
<real> 0 </real>
</array>
</dictionary>
</resource>
<main_resource>
<dictionary name="_bundled" shared="false">
<string> "conn_count" </string>
<int> 0 </int>
<string> "conns" </string>
<int_array len="0"> </int_array>
<string> "editable_instances" </string>
<array len="0" shared="false">
</array>
<string> "names" </string>
<string_array len="24">
<string> "Analog" </string>
<string> "transform/pos" </string>
<string> "script/script" </string>
<string> "__meta__" </string>
<string> "isDynamicallyShowing" </string>
<string> "listenerNodePath" </string>
<string> "name" </string>
<string> "Node2D" </string>
<string> "bg" </string>
<string> "texture" </string>
<string> "Sprite" </string>
<string> "ball" </string>
<string> "AnimationPlayer" </string>
<string> "playback/process_mode" </string>
<string> "playback/default_blend_time" </string>
<string> "root/root" </string>
<string> "anims/default" </string>
<string> "anims/alpha_in" </string>
<string> "anims/ball_center" </string>
<string> "anims/alpha_out" </string>
<string> "playback/active" </string>
<string> "playback/speed" </string>
<string> "blend_times" </string>
<string> "autoplay" </string>
</string_array>
<string> "node_count" </string>
<int> 4 </int>
<string> "node_paths" </string>
<array len="0" shared="false">
</array>
<string> "nodes" </string>
<int_array len="66"> -1, -1, 7, 0, -1, 6, 1, 0, 2, 1, 3, 2, 4, 3, 5, 4, 6, 4, 0, 0, 0, 10, 8, -1, 1, 9, 5, 0, 0, 0, 10, 11, -1, 1, 9, 6, 0, 0, 0, 12, 12, -1, 11, 13, 7, 14, 8, 15, 9, 16, 10, 17, 11, 18, 12, 19, 13, 20, 14, 21, 15, 22, 16, 23, 4, 0 </int_array>
<string> "variants" </string>
<array len="17" shared="false">
<vector2> 192.941, 221.425 </vector2>
<resource external="0"> </resource>
<dictionary shared="false">
<string> "__editor_plugin_screen__" </string>
<string> "2D" </string>
<string> "__editor_plugin_states__" </string>
<dictionary shared="false">
<string> "2D" </string>
<dictionary shared="false">
<string> "ofs" </string>
<vector2> -534.358, 78.6721 </vector2>
<string> "snap_grid" </string>
<bool> True </bool>
<string> "snap_offset" </string>
<vector2> 0, 0 </vector2>
<string> "snap_pixel" </string>
<bool> False </bool>
<string> "snap_relative" </string>
<bool> False </bool>
<string> "snap_rotation" </string>
<bool> False </bool>
<string> "snap_rotation_offset" </string>
<real> 0 </real>
<string> "snap_rotation_step" </string>
<real> 0.261799 </real>
<string> "snap_show_grid" </string>
<bool> False </bool>
<string> "snap_step" </string>
<vector2> 10, 10 </vector2>
<string> "zoom" </string>
<real> 0.814506 </real>
</dictionary>
<string> "3D" </string>
<dictionary shared="false">
<string> "ambient_light_color" </string>
<color> 0.15, 0.15, 0.15, 1 </color>
<string> "default_light" </string>
<bool> True </bool>
<string> "default_srgb" </string>
<bool> False </bool>
<string> "deflight_rot_x" </string>
<real> 0.942478 </real>
<string> "deflight_rot_y" </string>
<real> 0.628319 </real>
<string> "fov" </string>
<real> 45 </real>
<string> "show_grid" </string>
<bool> True </bool>
<string> "show_origin" </string>
<bool> True </bool>
<string> "viewport_mode" </string>
<int> 1 </int>
<string> "viewports" </string>
<array len="4" shared="false">
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
<string> "listener" </string>
<bool> True </bool>
<string> "pos" </string>
<vector3> -0.972839, 5.12177, 4.10017 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
<string> "listener" </string>
<bool> False </bool>
<string> "pos" </string>
<vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
<string> "listener" </string>
<bool> False </bool>
<string> "pos" </string>
<vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
<string> "listener" </string>
<bool> False </bool>
<string> "pos" </string>
<vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
</dictionary>
</array>
<string> "zfar" </string>
<real> 500 </real>
<string> "znear" </string>
<real> 0.1 </real>
</dictionary>
<string> "Anim" </string>
<dictionary shared="false">
<string> "visible" </string>
<bool> False </bool>
</dictionary>
</dictionary>
<string> "__editor_run_settings__" </string>
<dictionary shared="false">
<string> "custom_args" </string>
<string> "-l $scene" </string>
<string> "run_mode" </string>
<int> 0 </int>
</dictionary>
</dictionary>
<bool> False </bool>
<string> "" </string>
<resource external="1"> </resource>
<resource external="2"> </resource>
<int> 1 </int>
<real> 0 </real>
<node_path> ".." </node_path>
<resource resource_type="Animation" path="local://2"> </resource>
<resource resource_type="Animation" path="local://1"> </resource>
<resource resource_type="Animation" path="local://4"> </resource>
<resource resource_type="Animation" path="local://3"> </resource>
<bool> True </bool>
<real> 1 </real>
<array len="0" shared="false">
</array>
</array>
<string> "version" </string>
<int> 2 </int>
</dictionary>
</main_resource>
</resource_file>