broken_seals/game/ui/auraframe/AuraFrame.gd
2019-11-20 14:30:34 +01:00

60 lines
1.7 KiB
GDScript

extends MarginContainer
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at https://mozilla.org/MPL/2.0/.
export (PackedScene) var aura_entry_scene : PackedScene
export (NodePath) var buff_container_path : NodePath
export (NodePath) var debuff_container_path : NodePath
var buff_container_node : Node
var debuff_container_node : Node
var buff_nodes : Array
var debuff_nodes : Array
var entity : Entity
func _ready():
buff_container_node = get_node(buff_container_path)
debuff_container_node = get_node(debuff_container_path)
func set_target(pentity : Entity) -> void:
if entity != null:
pass
entity = pentity
entity.connect("caura_added", self, "on_caura_added")
entity.connect("caura_removed", self, "on_caura_removed")
func on_caura_added(aura_data : AuraData) -> void:
var created_node : Node = aura_entry_scene.instance()
if (not aura_data.aura.debuff):
buff_container_node.add_child(created_node)
created_node.owner = buff_container_node
else:
debuff_container_node.add_child(created_node)
created_node.owner = debuff_container_node
created_node.set_aura_data(aura_data)
func on_caura_removed(aura_data : AuraData) -> void:
if (not aura_data.aura.debuff):
for bn in buff_container_node.get_children():
if bn.get_aura_data() == aura_data:
buff_container_node.remove_child(bn)
bn.queue_free()
return
else:
for bn in debuff_container_node.get_children():
if bn.get_aura_data() == aura_data:
debuff_container_node.remove_child(bn)
bn.queue_free()
return
func set_player(player : Entity) -> void:
set_target(player)