broken_seals/game/data/voxel_libraries/main_library_2.tres
2019-11-20 13:59:32 +01:00

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[gd_resource type="VoxelmanLibrarySimple" load_steps=7 format=2]
[ext_resource path="res://data/models/Material_003.material" type="Material" id=1]
[ext_resource path="res://data/materials/voxelman2.tres" type="Material" id=2]
[sub_resource type="VoxelSurfaceSimple" id=1]
resource_name = "Air"
voxel_name = "Air"
transparent = true
[sub_resource type="VoxelSurfaceSimple" id=2]
resource_name = "Ground"
id = 1
voxel_name = "Ground"
top_atlas_x = 5
bottom_atlas_x = 5
side_atlas_x = 5
[sub_resource type="VoxelSurfaceSimple" id=3]
resource_name = "TestM"
id = 2
voxel_name = "TestM"
top_atlas_x = 1
top_atlas_y = 1
bottom_atlas_x = 1
bottom_atlas_y = 1
side_atlas_y = 1
[sub_resource type="VoxelSurfaceSimple" id=4]
resource_name = "TestM2"
id = 3
voxel_name = "TestM2"
top_atlas_x = 4
bottom_atlas_x = 4
side_atlas_x = 4
[resource]
material = ExtResource( 2 )
prop_material = ExtResource( 1 )
atlas_rows = 2
voxel_surfaces = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ) ]