mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-11-13 20:47:19 +01:00
39 lines
965 B
Plaintext
39 lines
965 B
Plaintext
[gd_scene load_steps=4 format=2]
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[ext_resource path="res://data/spell_effects/textures/small_star.png" type="Texture" id=1]
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[sub_resource type="SpatialMaterial" id=1]
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flags_transparent = true
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flags_unshaded = true
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flags_do_not_receive_shadows = true
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vertex_color_use_as_albedo = true
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params_specular_mode = 4
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params_blend_mode = 1
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params_cull_mode = 2
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params_billboard_mode = 3
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particles_anim_h_frames = 1
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particles_anim_v_frames = 1
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particles_anim_loop = false
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albedo_texture = ExtResource( 1 )
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[sub_resource type="QuadMesh" id=2]
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material = SubResource( 1 )
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[node name="AOSCastFinish" type="CPUParticles"]
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emitting = false
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amount = 4
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lifetime = 4.0
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one_shot = true
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mesh = SubResource( 2 )
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emission_shape = 1
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emission_sphere_radius = 0.1
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gravity = Vector3( 0, 0, 0 )
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angular_velocity = 234.0
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angular_velocity_random = 0.09
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linear_accel = 0.1
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linear_accel_random = 0.1
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scale_amount = 0.7
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color = Color( 0.0352941, 0.286275, 0.0823529, 1 )
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hue_variation = 0.13
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