broken_seals/game/models
2022-02-13 15:52:19 +01:00
..
buildings/crypt Categorize the textures using folders. 2022-02-13 15:32:36 +01:00
collections/low_poly_rpg_item_collection_3 Moved the low poly rpg item collections under models. 2022-02-13 15:07:17 +01:00
core_models
entities/human Categorize the textures using folders. 2022-02-13 15:32:36 +01:00
teleporters/dungeon Now the dungeon teleporters switch between 2 materials for hover / normal states. This way only the hovered one will light up, instead of all. Also reworked them to use mesh data resources. 2022-02-13 15:52:19 +01:00
weapons/cethiels_weapons_3d Moved the materials to a new folder. 2022-02-12 18:46:03 +01:00