broken_seals/game/modules/species/Human/models/run-right-loop.tres

258 lines
23 KiB
Plaintext

[gd_resource type="ProceduralAnimation" load_steps=2 format=2]
[ext_resource path="res://modules/species/Human/models/animations.tres" type="Animation" id=1]
[resource]
length = 0.8
loop = true
tracks/0/type = "transform"
tracks/0/path = NodePath("Armature/Skeleton:spine_control_highnoexp")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = PoolRealArray( 0, 1, -0.000150663, -0.121512, -0.0815002, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1, 0.17, 1, 0.000459396, -0.168986, 0.0761706, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1, 0.4, 1, -0.000150646, -0.121575, -0.0815108, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1, 0.57, 1, 0.000459391, -0.168985, 0.0761694, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1, 0.8, 1, -0.000150663, -0.121512, -0.0815002, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1 )
tracks/1/type = "transform"
tracks/1/path = NodePath("Armature/Skeleton:left_thumb_end")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = PoolRealArray( 0, 1, 6.14673e-08, -1.49012e-08, 5.96046e-08, -3.70067e-09, -3.11266e-08, 0.259178, 0.96583, 1, 1, 1, 0.17, 1, -1.19209e-07, 1.86265e-09, -2.38415e-07, -1.51816e-09, 7.88536e-09, 0.329418, 0.944184, 1, 1, 1, 0.4, 1, 1.19209e-07, 0, -7.27596e-12, -2.60096e-09, -2.00085e-08, 0.343374, 0.939199, 1, 1, 1, 0.57, 1, -1.17347e-07, 3.1665e-08, -2.23554e-08, 1.01929e-08, 1.65848e-09, 0.3977, 0.917516, 1, 1, 1, 0.8, 1, 6.14673e-08, -1.49012e-08, 5.96046e-08, -3.70067e-09, -3.11266e-08, 0.259178, 0.96583, 1, 1, 1 )
tracks/2/type = "transform"
tracks/2/path = NodePath("Armature/Skeleton:left_thunb_base")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = PoolRealArray( 0, 1, 6.51926e-08, 0, 5.84405e-08, -0.168812, -0.141313, -0.0140912, 0.975364, 1, 1, 1, 0.17, 1, -2.64496e-07, -4.76837e-07, -5.93718e-08, -0.237433, -0.0912177, 0.00924487, 0.967068, 1, 1, 1, 0.4, 1, 1.23866e-07, -6.70552e-08, -1.16415e-09, -0.368913, -0.188782, 0.00216917, 0.910088, 1, 1, 1, 0.57, 1, -4.74509e-07, -6.70552e-08, -8.91741e-08, -0.237438, -0.0912195, 0.0092452, 0.967066, 1, 1, 1, 0.8, 1, 6.51926e-08, 0, 5.84405e-08, -0.168812, -0.141313, -0.0140912, 0.975364, 1, 1, 1 )
tracks/3/type = "transform"
tracks/3/path = NodePath("Armature/Skeleton:left_fingers_end")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = PoolRealArray( 0, 1, 5.96046e-08, 0, 0, -0.628072, -2.5138e-08, 1.76647e-09, 0.778155, 1, 1, 1, 0.17, 1, -1.19267e-07, 3.72529e-09, -1.19209e-07, -0.707105, 8.45788e-10, 7.96226e-09, 0.707108, 1, 1, 1, 0.4, 1, -5.96046e-08, 2.98023e-08, -1.49012e-08, -0.648142, 8.76134e-09, -4.27686e-09, 0.761519, 1, 1, 1, 0.57, 1, -1.19267e-07, 5.96046e-08, -1.49048e-08, -0.707105, 1.1728e-08, 3.06658e-08, 0.707108, 1, 1, 1, 0.8, 1, 5.96046e-08, 0, 0, -0.628072, -2.5138e-08, 1.76647e-09, 0.778155, 1, 1, 1 )
tracks/4/type = "transform"
tracks/4/path = NodePath("Armature/Skeleton:left_fingers_base")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = PoolRealArray( 0, 1, 5.95901e-08, 0, -9.31323e-10, -0.274623, -5.67597e-07, -1.10549e-06, 0.961552, 1, 1, 1, 0.17, 1, -1.19195e-07, -1.19209e-07, -1.19209e-07, -0.428828, -7.83588e-07, -7.12166e-07, 0.903386, 1, 1, 0.999999, 0.4, 1, -1.45519e-11, 0, -3.07336e-08, -0.348319, -5.64441e-07, -1.02643e-06, 0.937376, 1, 1, 1, 0.57, 1, -1.78799e-07, 8.9407e-08, -2.98023e-08, -0.37237, -5.59922e-07, -1.04551e-06, 0.928084, 1, 1, 1, 0.8, 1, 5.95901e-08, 0, -9.31323e-10, -0.274623, -5.67597e-07, -1.10549e-06, 0.961552, 1, 1, 1 )
tracks/5/type = "transform"
tracks/5/path = NodePath("Armature/Skeleton:left_hand")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/keys = PoolRealArray( 0, 1, 5.96046e-08, 1.49012e-08, 0, -0.040168, 0.0657761, 0.013366, 0.996936, 1, 1, 1, 0.17, 1, 0, 0, 1.19209e-07, -0.0891853, 0.0454481, 0.0434894, 0.994027, 1, 1, 1, 0.4, 1, -5.93718e-08, -2.98023e-08, 2.6077e-08, 0.107678, 0.0543166, 0.0423991, 0.991795, 1, 1, 1, 0.57, 1, 0, 0, 2.6077e-08, -0.0692852, 0.0375414, 0.21277, 0.97392, 1, 1, 1, 0.8, 1, 5.96046e-08, 1.49012e-08, 0, -0.040168, 0.0657761, 0.013366, 0.996936, 1, 1, 1 )
tracks/6/type = "transform"
tracks/6/path = NodePath("Armature/Skeleton:left_forearm")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/imported = false
tracks/6/enabled = true
tracks/6/keys = PoolRealArray( 0, 1, -5.96046e-08, 5.96046e-08, -5.96046e-08, 0.0449861, -0.0463899, -0.775264, 0.628323, 0.999999, 0.999925, 1.00004, 0.17, 1, -2.98023e-08, 1.19209e-07, -1.78348e-07, -0.15802, -0.0590523, -0.78274, 0.59905, 1.00079, 0.999915, 0.999369, 0.4, 1, -1.86265e-09, 5.96046e-08, -1.18744e-07, -0.203207, -0.256165, -0.744651, 0.581877, 0.998288, 0.999638, 1.00196, 0.57, 1, 2.36556e-07, 0, -1.18744e-07, -0.371416, -0.0313635, -0.739749, 0.560213, 1.00142, 1.00035, 0.998167, 0.8, 1, -5.96046e-08, 5.96046e-08, -5.96046e-08, 0.0449861, -0.0463899, -0.775264, 0.628323, 0.999999, 0.999925, 1.00004 )
tracks/7/type = "transform"
tracks/7/path = NodePath("Armature/Skeleton:left_upper_arm")
tracks/7/interp = 1
tracks/7/loop_wrap = true
tracks/7/imported = false
tracks/7/enabled = true
tracks/7/keys = PoolRealArray( 0, 1, 1.49012e-08, 0, 1.19209e-07, -0.379945, 0.213596, -0.282518, 0.854519, 1.00004, 0.997085, 1.00298, 0.17, 1, 8.9407e-08, -2.23517e-08, -1.19209e-07, -0.448709, -0.0947153, -0.305069, 0.834639, 1.00077, 1.00188, 0.997444, 0.4, 1, -2.93367e-08, 5.96046e-08, 0, -0.480713, 0.238778, -0.169363, 0.826569, 0.999739, 0.996397, 1.00377, 0.57, 1, 4.65661e-10, 5.96046e-08, 1.19209e-07, -0.368748, 0.315627, 0.115935, 0.866582, 1.00126, 1.00141, 0.997022, 0.8, 1, 1.49012e-08, 0, 1.19209e-07, -0.379945, 0.213596, -0.282518, 0.854519, 1.00004, 0.997085, 1.00298 )
tracks/8/type = "transform"
tracks/8/path = NodePath("Armature/Skeleton:left_clavicle")
tracks/8/interp = 1
tracks/8/loop_wrap = true
tracks/8/imported = false
tracks/8/enabled = true
tracks/8/keys = PoolRealArray( 0, 1, 3.67872e-08, -3.72529e-09, 0, 0.00236452, 0.00812058, -0.116759, 0.993124, 1, 1, 1, 0.17, 1, 2.93367e-08, 2.98023e-08, 0, 0.0547065, 0.0266208, -0.168535, 0.983816, 1, 1, 1, 0.4, 1, 1.44355e-08, 0, 0, 0.0451784, 0.00346221, 0.0220889, 0.998729, 1, 1, 1, 0.57, 1, -2.98023e-08, 0, 0, 0.0105917, -0.0234642, 0.159695, 0.986831, 1, 1, 1, 0.8, 1, 3.67872e-08, -3.72529e-09, 0, 0.00236452, 0.00812058, -0.116759, 0.993124, 1, 1, 1 )
tracks/9/type = "transform"
tracks/9/path = NodePath("Armature/Skeleton:head")
tracks/9/interp = 1
tracks/9/loop_wrap = true
tracks/9/imported = false
tracks/9/enabled = true
tracks/9/keys = PoolRealArray( 0, 1, 1.81899e-12, 0, 2.98023e-08, -0.0157399, 0.0400255, -0.0375619, 0.998368, 1, 1, 1, 0.17, 1, 1.81899e-12, 0, 2.98023e-08, -0.0157399, 0.0400256, -0.0375619, 0.998368, 1, 1, 1, 0.4, 1, 1.81899e-12, 2.38419e-07, 0, -0.0157398, 0.0400255, -0.0375619, 0.998368, 1, 1, 1, 0.57, 1, -2.23499e-08, 2.38419e-07, 0, -0.0157399, 0.0400255, -0.0375619, 0.998368, 1, 1, 1, 0.8, 1, 1.81899e-12, 0, 2.98023e-08, -0.0157399, 0.0400255, -0.0375619, 0.998368, 1, 1, 1 )
tracks/10/type = "transform"
tracks/10/path = NodePath("Armature/Skeleton:neck")
tracks/10/interp = 1
tracks/10/loop_wrap = true
tracks/10/imported = false
tracks/10/enabled = true
tracks/10/keys = PoolRealArray( 0, 1, -1.48975e-08, -1.19209e-07, 7.45058e-09, -1.11759e-08, 8.84393e-09, -1.86083e-09, 1, 1, 1, 1, 0.17, 1, 2.98023e-08, -1.19209e-07, 1.49012e-08, -3.72529e-09, 1.49048e-08, -3.73484e-09, 1, 1, 1, 1, 0.4, 1, 2.23517e-08, -1.19209e-07, 0, 3.72529e-09, 2.32831e-09, -5.60885e-09, 1, 1, 1, 1, 0.57, 1, -7.45058e-09, -1.19209e-07, 0, -1.86265e-08, -9.30595e-09, 8.18528e-12, 1, 1, 1, 1, 0.8, 1, -1.48975e-08, -1.19209e-07, 7.45058e-09, -1.11759e-08, 8.84393e-09, -1.86083e-09, 1, 1, 1, 1 )
tracks/11/type = "transform"
tracks/11/path = NodePath("Armature/Skeleton:right_thumb_head")
tracks/11/interp = 1
tracks/11/loop_wrap = true
tracks/11/imported = false
tracks/11/enabled = true
tracks/11/keys = PoolRealArray( 0, 1, 0, 0, 1.49012e-08, -7.72426e-09, -1.12605e-09, -0.157465, 0.987525, 1, 1, 1, 0.17, 1, 5.96046e-08, 1.19209e-07, 0, -7.98475e-10, -1.18452e-08, -0.261623, 0.96517, 1, 1, 1, 0.4, 1, 0, 1.67638e-08, -2.98023e-08, -1.0091e-08, -2.25243e-09, -0.394821, 0.918758, 1, 1, 1, 0.57, 1, 1.86265e-09, 1.30385e-08, 3.63798e-12, -5.27147e-09, 1.91141e-09, -0.261629, 0.965169, 1, 1, 1, 0.8, 1, 0, 0, 1.49012e-08, -7.72426e-09, -1.12605e-09, -0.157465, 0.987525, 1, 1, 1 )
tracks/12/type = "transform"
tracks/12/path = NodePath("Armature/Skeleton:right_thumb_base")
tracks/12/interp = 1
tracks/12/loop_wrap = true
tracks/12/imported = false
tracks/12/enabled = true
tracks/12/keys = PoolRealArray( 0, 1, 1.15484e-07, 1.49012e-08, 1.83936e-08, -0.303913, 0.0446921, -0.128009, 0.943002, 1, 1, 1, 0.17, 1, 2.23517e-08, 2.98023e-08, -1.18976e-07, -0.274656, 0.0289148, -0.094432, 0.956457, 1, 1, 1, 0.4, 1, -1.22003e-07, 1.11759e-07, -6.98492e-09, -0.295847, 0.068542, -0.191562, 0.933317, 1, 1, 1, 0.57, 1, 1.11992e-07, 1.78814e-07, 4.81959e-08, -0.274656, 0.0289157, -0.0944342, 0.956457, 1, 1, 1, 0.8, 1, 1.15484e-07, 1.49012e-08, 1.83936e-08, -0.303913, 0.0446921, -0.128009, 0.943002, 1, 1, 1 )
tracks/13/type = "transform"
tracks/13/path = NodePath("Armature/Skeleton:right_fingers_head")
tracks/13/interp = 1
tracks/13/loop_wrap = true
tracks/13/imported = false
tracks/13/enabled = true
tracks/13/keys = PoolRealArray( 0, 1, -5.96046e-08, 0, -2.98023e-08, -0.511012, 9.07419e-09, -6.15117e-09, 0.859574, 1, 1, 1, 0.17, 1, -2.91038e-11, 1.19209e-07, -2.97441e-08, -0.707103, -5.77249e-09, 1.2358e-08, 0.707111, 1, 1, 1, 0.4, 1, -5.96046e-08, -2.98023e-08, 0, -0.571733, 3.99784e-09, -8.50088e-10, 0.82044, 1, 1, 1, 0.57, 1, 0, 1.49012e-08, 5.96629e-08, -0.707103, 2.05781e-10, -2.83997e-09, 0.70711, 1, 1, 1, 0.8, 1, -5.96046e-08, 0, -2.98023e-08, -0.511012, 9.07419e-09, -6.15117e-09, 0.859574, 1, 1, 1 )
tracks/14/type = "transform"
tracks/14/path = NodePath("Armature/Skeleton:right_fingers_base")
tracks/14/interp = 1
tracks/14/loop_wrap = true
tracks/14/imported = false
tracks/14/enabled = true
tracks/14/keys = PoolRealArray( 0, 1, 5.98375e-08, -2.98023e-08, 9.31323e-10, -0.665251, 2.846e-08, 1.658e-09, 0.74662, 1, 1, 1, 0.17, 1, 5.96046e-08, -5.96046e-08, 9.31323e-10, -0.257295, 3.59437e-10, -1.34995e-09, 0.966333, 1, 1, 1, 0.4, 1, 0, 5.96046e-08, 3.07336e-08, -0.395079, 1.83973e-09, -4.27779e-09, 0.918647, 1, 1, 1, 0.57, 1, 2.32831e-10, -5.21541e-08, -2.8871e-08, -0.25729, -3.36026e-09, -1.85845e-09, 0.966334, 1, 1, 1, 0.8, 1, 5.98375e-08, -2.98023e-08, 9.31323e-10, -0.665251, 2.846e-08, 1.658e-09, 0.74662, 1, 1, 1 )
tracks/15/type = "transform"
tracks/15/path = NodePath("Armature/Skeleton:right_hand")
tracks/15/interp = 1
tracks/15/loop_wrap = true
tracks/15/imported = false
tracks/15/enabled = true
tracks/15/keys = PoolRealArray( 0, 1, -5.98375e-08, 1.49012e-08, 5.58794e-08, -0.167774, 0.0562806, -0.103046, 0.978808, 1, 1, 1, 0.17, 1, 1.19209e-07, 1.3411e-07, -3.35276e-08, 0.0234437, -0.258095, 0.0394666, 0.965028, 1, 1, 1, 0.4, 1, -2.32831e-10, -2.98023e-08, 8.56817e-08, -0.0698057, -0.283788, 0.21086, 0.932807, 1, 1, 1, 0.57, 1, 1.18976e-07, 5.96046e-08, -2.98023e-08, -0.0898199, 0.0432749, 0.0664604, 0.992795, 1, 1, 1, 0.8, 1, -5.98375e-08, 1.49012e-08, 5.58794e-08, -0.167774, 0.0562806, -0.103046, 0.978808, 1, 1, 1 )
tracks/16/type = "transform"
tracks/16/path = NodePath("Armature/Skeleton:right_forearm")
tracks/16/interp = 1
tracks/16/loop_wrap = true
tracks/16/imported = false
tracks/16/enabled = true
tracks/16/keys = PoolRealArray( 0, 1, 1.19209e-07, -2.98023e-08, -2.32831e-10, -0.0724394, 0.0254512, 0.851054, 0.519435, 0.999636, 1.0003, 0.999978, 0.17, 1, -1.19209e-07, 5.96046e-08, 0, -0.26198, 0.105261, 0.859262, 0.426562, 1.00106, 0.999938, 0.999155, 0.4, 1, 1.30385e-08, 0, -5.98375e-08, -0.610672, 0.145852, 0.550411, 0.550322, 0.99631, 0.998866, 1.00495, 0.57, 1, -1.30385e-08, -5.96046e-08, -1.19209e-07, -0.288988, 0.0414848, 0.742137, 0.603323, 1.00068, 1.00033, 0.998966, 0.8, 1, 1.19209e-07, -2.98023e-08, -2.32831e-10, -0.0724394, 0.0254512, 0.851054, 0.519435, 0.999636, 1.0003, 0.999978 )
tracks/17/type = "transform"
tracks/17/path = NodePath("Armature/Skeleton:right_upper_arm")
tracks/17/interp = 1
tracks/17/loop_wrap = true
tracks/17/imported = false
tracks/17/enabled = true
tracks/17/keys = PoolRealArray( 0, 1, -1.49012e-08, 0, -2.38884e-07, -0.471415, -0.140092, -0.313401, 0.812356, 0.998731, 0.997637, 1.00415, 0.17, 1, 3.0268e-08, 2.98023e-08, -1.19209e-07, -0.463117, -0.155998, -0.536805, 0.68777, 1.00263, 1.00087, 0.996504, 0.4, 1, 4.47035e-08, -2.23517e-08, 1.18744e-07, -0.496646, 0.212069, -0.361085, 0.760255, 0.999994, 0.996283, 1.00365, 0.57, 1, 1.49012e-08, -4.47035e-08, 1.19209e-07, -0.419059, 0.259402, -0.300355, 0.816631, 1.00007, 1.00306, 0.996734, 0.8, 1, -1.49012e-08, 0, -2.38884e-07, -0.471415, -0.140092, -0.313401, 0.812356, 0.998731, 0.997637, 1.00415 )
tracks/18/type = "transform"
tracks/18/path = NodePath("Armature/Skeleton:right_clavicle")
tracks/18/interp = 1
tracks/18/loop_wrap = true
tracks/18/imported = false
tracks/18/enabled = true
tracks/18/keys = PoolRealArray( 0, 1, 7.45058e-09, 3.72529e-09, -2.38419e-07, -0.0157703, 0.0156971, -0.164935, 0.986053, 1, 1, 1, 0.17, 1, -2.8871e-08, -5.96046e-08, 0, -0.0364262, -0.00830632, -0.174019, 0.984033, 1, 0.999999, 1, 0.4, 1, -1.49012e-08, -2.98023e-08, 2.38419e-07, 0.085605, 0.0060418, -0.00765945, 0.996281, 1, 1, 1, 0.57, 1, -1.49012e-08, -1.49012e-08, 2.38419e-07, 0.00169533, -0.0176977, 0.0856196, 0.996169, 1, 1, 1, 0.8, 1, 7.45058e-09, 3.72529e-09, -2.38419e-07, -0.0157703, 0.0156971, -0.164935, 0.986053, 1, 1, 1 )
tracks/19/type = "transform"
tracks/19/path = NodePath("Armature/Skeleton:spine_2")
tracks/19/interp = 1
tracks/19/loop_wrap = true
tracks/19/imported = false
tracks/19/enabled = true
tracks/19/keys = PoolRealArray( 0, 1, -3.72524e-08, 0, 1.49012e-07, 0.0110454, 0.0276121, 0.00538077, 0.999543, 1, 1.00278, 1, 0.17, 1, -1.49016e-08, -1.19209e-07, -1.18976e-07, -0.0359297, -0.0289445, -0.0177479, 0.998777, 0.999969, 0.965717, 0.99977, 0.4, 1, -2.45863e-07, -1.19209e-07, 1.78814e-07, 0.0110177, -0.0470716, 0.00560949, 0.998815, 1, 1.00312, 1, 0.57, 1, -7.01306e-12, 0, 2.98023e-08, -0.0364989, -0.0520585, -0.0164593, 0.997841, 0.999977, 0.965717, 0.999761, 0.8, 1, -3.72524e-08, 0, 1.49012e-07, 0.0110454, 0.0276121, 0.00538077, 0.999543, 1, 1.00278, 1 )
tracks/20/type = "transform"
tracks/20/path = NodePath("Armature/Skeleton:spine_1")
tracks/20/interp = 1
tracks/20/loop_wrap = true
tracks/20/imported = false
tracks/20/enabled = true
tracks/20/keys = PoolRealArray( 0, 1, 2.75671e-07, 5.96046e-08, -1.33878e-07, 0.0113402, 0.101102, 0.00155612, 0.99481, 1, 1.01016, 1.00001, 0.17, 1, -1.16415e-10, 1.19209e-07, 1.49012e-08, 0.0519338, -0.0685345, 0.0272774, 0.995923, 1.00005, 1.0497, 1.0003, 0.4, 1, 7.45058e-09, 0, 1.49012e-08, 0.00631021, 0.0776672, 0.00455989, 0.996949, 1, 1.00851, 1.00001, 0.57, 1, 0, -1.19209e-07, -2.95695e-08, 0.0541922, -0.00335056, 0.0217852, 0.998287, 1.00004, 1.0497, 1.0003, 0.8, 1, 2.75671e-07, 5.96046e-08, -1.33878e-07, 0.0113402, 0.101102, 0.00155612, 0.99481, 1, 1.01016, 1.00001 )
tracks/21/type = "transform"
tracks/21/path = NodePath("Armature/Skeleton:spine")
tracks/21/interp = 1
tracks/21/loop_wrap = true
tracks/21/imported = false
tracks/21/enabled = true
tracks/21/keys = PoolRealArray( 0, 1, 1.86265e-09, -1.19209e-07, 4.47035e-08, -0.00186084, 0.0936904, 0.00144314, 0.995599, 1, 0.992109, 1, 0.17, 1, 1.86265e-09, 0, 4.47035e-08, 0.0496239, 0.336336, 0.00922628, 0.940389, 1, 0.982334, 1, 0.4, 1, -2.91038e-11, 5.96046e-08, 1.49012e-08, -0.00453578, 0.213401, 0.000713254, 0.976954, 1, 0.993023, 1, 0.57, 1, 1.86265e-09, 0, 4.47035e-08, 0.050153, 0.268787, 0.0056829, 0.961876, 1, 0.982334, 1, 0.8, 1, 1.86265e-09, -1.19209e-07, 4.47035e-08, -0.00186084, 0.0936904, 0.00144314, 0.995599, 1, 0.992109, 1 )
tracks/22/type = "transform"
tracks/22/path = NodePath("Armature/Skeleton:right_foot")
tracks/22/interp = 1
tracks/22/loop_wrap = true
tracks/22/imported = false
tracks/22/enabled = true
tracks/22/keys = PoolRealArray( 0, 1, -5.58794e-09, -2.98023e-08, 0, 0.324867, 0.110128, 0.21751, 0.913796, 1, 1, 1, 0.17, 1, 3.72529e-09, -7.45058e-09, -2.98023e-08, 0.195173, -0.0119873, 0.135255, 0.971324, 1, 1, 1, 0.4, 1, 1.86265e-09, 0, 0, -0.0929091, -0.0629014, 0.159406, 0.980816, 1, 1, 1, 0.57, 1, 5.58794e-09, -5.96046e-08, 0, 0.249512, 0.0419355, 0.194067, 0.947799, 1, 1, 1, 0.8, 1, -5.58794e-09, -2.98023e-08, 0, 0.324867, 0.110128, 0.21751, 0.913796, 1, 1, 1 )
tracks/23/type = "transform"
tracks/23/path = NodePath("Armature/Skeleton:right_calf")
tracks/23/interp = 1
tracks/23/loop_wrap = true
tracks/23/imported = false
tracks/23/enabled = true
tracks/23/keys = PoolRealArray( 0, 1, -4.65661e-10, 8.9407e-08, -2.98023e-08, 0.883274, -3.62249e-05, -0.349094, 0.312988, 0.999982, 1, 1.00001, 0.17, 1, 2.98023e-08, -2.98023e-08, 5.96046e-08, 0.688938, -1.40641e-05, -0.272284, 0.671733, 0.999989, 1.00001, 0.999992, 0.4, 1, -4.65661e-10, 5.96046e-08, 0, 0.433579, -5.59211e-06, -0.171357, 0.884673, 0.999992, 1.00001, 0.999992, 0.57, 1, -1.53668e-08, -8.9407e-08, 0, 0.231599, -1.54532e-06, -0.0915304, 0.968496, 0.999995, 1, 0.999998, 0.8, 1, -4.65661e-10, 8.9407e-08, -2.98023e-08, 0.883274, -3.62249e-05, -0.349094, 0.312988, 0.999982, 1, 1.00001 )
tracks/24/type = "transform"
tracks/24/path = NodePath("Armature/Skeleton:right_thigh")
tracks/24/interp = 1
tracks/24/loop_wrap = true
tracks/24/imported = false
tracks/24/enabled = true
tracks/24/keys = PoolRealArray( 0, 1, 0, -1.18278e-07, 3.00352e-08, -0.521567, -0.10345, 0.098735, 0.841141, 0.999975, 0.99999, 1, 0.17, 1, -7.45058e-09, -5.96046e-08, 1.5134e-08, -0.681913, -0.0800445, 0.126092, 0.716023, 0.999968, 0.999996, 1, 0.4, 1, 0, 0, -1.49012e-08, -0.264821, -0.134674, 0.025924, 0.954495, 0.999965, 0.999999, 1, 0.57, 1, -7.45058e-09, -5.96046e-08, 1.5134e-08, 0.241525, -0.178461, -0.0758908, 0.950819, 0.999959, 1, 1.00001, 0.8, 1, 0, -1.18278e-07, 3.00352e-08, -0.521567, -0.10345, 0.098735, 0.841141, 0.999975, 0.99999, 1 )
tracks/25/type = "transform"
tracks/25/path = NodePath("Armature/Skeleton:spine_control_lownoexp")
tracks/25/interp = 1
tracks/25/loop_wrap = true
tracks/25/imported = false
tracks/25/enabled = true
tracks/25/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.0194752, 0, 0, 0.99981, 1, 1, 1, 0.17, 1, 0, -1.49008e-08, 0, -0.0194753, 2.81946e-18, -1.16435e-10, 0.99981, 1, 1, 1, 0.4, 1, 0, -4.26326e-13, 0, -0.0194753, 1.68777e-22, -3.3313e-15, 0.99981, 1, 1, 1, 0.57, 1, 0, -1.49007e-08, 0, -0.0194753, 4.12075e-18, -1.16434e-10, 0.99981, 1, 1, 1, 0.8, 1, 0, 0, 0, -0.0194752, 0, 0, 0.99981, 1, 1, 1 )
tracks/26/type = "transform"
tracks/26/path = NodePath("Armature/Skeleton:left_foot")
tracks/26/interp = 1
tracks/26/loop_wrap = true
tracks/26/imported = false
tracks/26/enabled = true
tracks/26/keys = PoolRealArray( 0, 1, 9.31323e-09, 2.98023e-08, 0, -0.134982, -0.0112251, -0.191691, 0.972064, 1, 1, 1, 0.17, 1, -2.04891e-08, -5.21541e-08, 0, 0.178844, 0.0815526, -0.19994, 0.959889, 1, 1, 1, 0.4, 1, -5.58794e-09, -5.96046e-08, 2.98023e-08, -0.024769, 0.131338, -0.229516, 0.964085, 1, 1, 1, 0.57, 1, -9.31323e-09, -3.72529e-08, 2.98023e-08, 0.21063, -0.201283, -0.264237, 0.919401, 1, 1, 1, 0.8, 1, 9.31323e-09, 2.98023e-08, 0, -0.134982, -0.0112251, -0.191691, 0.972064, 1, 1, 1 )
tracks/27/type = "transform"
tracks/27/path = NodePath("Armature/Skeleton:left_calf")
tracks/27/interp = 1
tracks/27/loop_wrap = true
tracks/27/imported = false
tracks/27/enabled = true
tracks/27/keys = PoolRealArray( 0, 1, -1.02445e-08, 2.98023e-08, 1.49012e-08, 0.236483, 2.1993e-06, 0.0971414, 0.966768, 0.999995, 1, 0.999998, 0.17, 1, 3.77186e-08, 5.96046e-08, -6.0536e-08, 0.300548, 3.59238e-06, 0.123458, 0.945743, 0.999992, 1.00001, 1, 0.4, 1, 1.53668e-08, 2.98023e-08, 0, 0.887796, 5.23885e-05, 0.364703, 0.280732, 0.999973, 1, 1.00002, 0.57, 1, 4.65661e-10, 2.98023e-08, -5.96046e-08, 0.64199, 1.65792e-05, 0.263723, 0.71993, 0.999985, 1.00001, 0.999999, 0.8, 1, -1.02445e-08, 2.98023e-08, 1.49012e-08, 0.236483, 2.1993e-06, 0.0971414, 0.966768, 0.999995, 1, 0.999998 )
tracks/28/type = "transform"
tracks/28/path = NodePath("Armature/Skeleton:left_thigh")
tracks/28/interp = 1
tracks/28/loop_wrap = true
tracks/28/imported = false
tracks/28/enabled = true
tracks/28/keys = PoolRealArray( 0, 1, 7.45058e-09, -1.19209e-07, 0, -0.0191252, 0.133554, 0.0305287, 0.990387, 0.999956, 1, 1, 0.17, 1, 0, -5.96046e-08, -1.49012e-08, 0.196037, 0.155842, 0.0850308, 0.964392, 0.999952, 0.999999, 1.00001, 0.4, 1, 7.45058e-09, 6.14673e-08, 4.65661e-10, -0.58547, 0.106492, -0.0504301, 0.802086, 0.999974, 0.999982, 1, 0.57, 1, 0, -5.96046e-08, -1.49012e-08, -0.662867, 0.118159, -0.101946, 0.732293, 0.999959, 0.999989, 1.00001, 0.8, 1, 7.45058e-09, -1.19209e-07, 0, -0.0191252, 0.133554, 0.0305287, 0.990387, 0.999956, 1, 1 )
tracks/29/type = "transform"
tracks/29/path = NodePath("Armature/Skeleton:pelvis")
tracks/29/interp = 1
tracks/29/loop_wrap = true
tracks/29/imported = false
tracks/29/enabled = true
tracks/29/keys = PoolRealArray( 0, 1, 0, -0.0658345, -0.0122838, 0.118299, 0, 0, 0.992978, 1, 1, 1, 0.17, 1, 0, 0.106292, -0.0122837, 0.106086, -0.00327939, 0.0127752, 0.994269, 1, 1, 1, 0.4, 1, 0, -0.0658296, -0.0122838, 0.122638, -9.38332e-08, 3.65536e-07, 0.992451, 1, 1, 1, 0.57, 1, 0, 0.10629, -0.0122837, 0.106086, -0.00327937, 0.0127751, 0.994269, 1, 1, 1, 0.8, 1, 0, -0.0658345, -0.0122838, 0.118299, 0, 0, 0.992978, 1, 1, 1 )
tracks/30/type = "transform"
tracks/30/path = NodePath("Armature/Skeleton:root")
tracks/30/interp = 1
tracks/30/loop_wrap = true
tracks/30/imported = false
tracks/30/enabled = true
tracks/30/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.17, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.4, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.57, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.8, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
animation = ExtResource( 1 )
animation_fps = 30
start_frame_index = 0
keyframe/0/name = ""
keyframe/0/animation_keyframe_index = 70
keyframe/0/next_keyframe = 1
keyframe/0/transition = 1.0
keyframe/0/time = 0.17
keyframe/0/position = Vector2( 180, -40 )
keyframe/1/name = ""
keyframe/1/animation_keyframe_index = 71
keyframe/1/next_keyframe = 2
keyframe/1/transition = 1.0
keyframe/1/time = 0.23
keyframe/1/position = Vector2( 380, -40 )
keyframe/2/name = ""
keyframe/2/animation_keyframe_index = 72
keyframe/2/next_keyframe = 3
keyframe/2/transition = 1.0
keyframe/2/time = 0.17
keyframe/2/position = Vector2( 580, -40 )
keyframe/3/name = ""
keyframe/3/animation_keyframe_index = 73
keyframe/3/next_keyframe = 4
keyframe/3/transition = 1.0
keyframe/3/time = 0.23
keyframe/3/position = Vector2( 780, -40 )
keyframe/4/name = ""
keyframe/4/animation_keyframe_index = 70
keyframe/4/next_keyframe = -1
keyframe/4/transition = 1.0
keyframe/4/time = 0.0
keyframe/4/position = Vector2( 980, -40 )