broken_seals/game/addons/mesh_data_resource_editor
2022-01-19 11:32:19 +01:00
..
button_groups Reworked mesh_data_resource_editor's side panel. 2021-12-28 15:05:43 +01:00
utilities An another shot at implementing the apply_seams action. Still doesn't work, need to think more about the algorithm. 2022-01-19 11:32:19 +01:00
widgets Properly handle horizontal minimum in the flex grid container. 2021-12-28 21:14:46 +01:00
MDIEd.gd Setup call paths for the apply seam button. 2022-01-18 22:24:22 +01:00
MDIEd.tscn Setup call paths for the apply seam button. 2022-01-18 22:24:22 +01:00
MDIGizmoPlugin.gd Set the seam's material to always on to. 2022-01-18 22:22:32 +01:00
MIDGizmo.gd Recalculate seam edges after normal and tangent generation. Also smaller improvements to the gizmo. 2022-01-19 01:46:33 +01:00
plugin.cfg Created/added a new mesh_data_resource_editor plugin. 2021-02-08 08:24:40 +01:00
plugin.gd Call uv_unwrap properly in the plugin, and fixed the uv_unwrap method in the gizmo. 2022-01-19 01:01:32 +01:00
UVEditor.gd Fix 2 errors in mesh_data_resource_editor when a mesh data resource is empty. 2021-11-17 15:31:04 +01:00