broken_seals/game/dev/character_dev_mat.tres
2019-11-20 13:59:32 +01:00

7 lines
180 B
Plaintext

[gd_resource type="ShaderMaterial" load_steps=2 format=2]
[ext_resource path="res://data/shaders/1_charactershader.tres" type="Shader" id=1]
[resource]
shader = ExtResource( 1 )