broken_seals/game
2020-01-06 11:50:16 +01:00
..
addons Update everything. 2019-12-22 22:14:58 +01:00
autoload Update for the latest ESS. 2020-01-02 23:02:45 +01:00
data Removed spell ranks, I don't have enough time, and resources to create 20 different spell ranks. Spell will just scale from now on. 2020-01-06 11:50:16 +01:00
debug Data Part 3. 2019-11-20 13:59:32 +01:00
dev Removed the old voxel textures. Also cleaned up voxel libraries. 2019-12-23 22:53:51 +01:00
dungeon_generator Data Part 3. 2019-11-20 13:59:32 +01:00
menu Changed the license to MIT. 2019-12-22 19:20:38 +01:00
networking Changed the license to MIT. 2019-12-22 19:20:38 +01:00
player Update for the latest ESS. 2020-01-02 23:02:45 +01:00
prop_tool More files. 2019-11-20 14:05:35 +01:00
scenes Update for the latest ESS. 2020-01-02 23:02:45 +01:00
scripts Update for the latest ESS. 2020-01-02 23:02:45 +01:00
ui Update everything. 2020-01-02 00:19:33 +01:00
voxelman Fix all warnings, and an error. 2019-12-24 10:22:56 +01:00
.gitignore Added export.cfg into .gitignore. 2019-11-20 14:38:46 +01:00
default_bus_layout.tres Data Part 3. 2019-11-20 13:59:32 +01:00
ess_data.json Added ess_data.json. HEADS will be updated later. 2019-12-21 02:50:44 +01:00
icon.png Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment). 2019-11-22 18:02:19 +01:00
icon.png.flags Added the remaining files. 2019-11-20 15:19:47 +01:00
icon.png.import Added the remaining files. 2019-11-20 15:19:47 +01:00
project.godot Implemented different row scenes for the options menu, and exposed/implemented a few video-related options. 2019-12-25 01:36:34 +01:00