broken_seals/game/modules/planets/test_planet
2021-04-19 10:41:41 +02:00
..
biomes Removed the voxelman specific code/resources from the project. 2021-04-19 10:41:41 +02:00
dungeon_rooms Update the world generator module to get the generator structure rework, and broken seals module, and the engine. The constant editor crashing is fixed now, it was caused by BiomeBase, because it was inherited from a class in an another module, and apparently that doesn't work. As a bonus the editor also feels a lot snappier now. 2020-07-21 23:02:06 +02:00
dungeon_start_rooms Removed the voxelman specific code/resources from the project. 2021-04-19 10:41:41 +02:00
dungeons Removed the voxelman specific code/resources from the project. 2021-04-19 10:41:41 +02:00
environments Fix .gitignore to only ignore the modules folder that is in the root of the project. This commit contains the missing files from #6ef0a84fbecf . 2020-04-26 15:43:07 +02:00
planets Now the planet generator uses Terraman. Also updated the modules, as I fixed a vmethod. 2021-04-18 23:56:44 +02:00
villages Removed the voxelman specific code/resources from the project. 2021-04-19 10:41:41 +02:00
voxel_library Removed the voxelman specific code/resources from the project. 2021-04-19 10:41:41 +02:00
DungeonPlanetData.tres Update the world generator module to get the generator structure rework, and broken seals module, and the engine. The constant editor crashing is fixed now, it was caused by BiomeBase, because it was inherited from a class in an another module, and apparently that doesn't work. As a bonus the editor also feels a lot snappier now. 2020-07-21 23:02:06 +02:00
SimplePlanetData.tres Update the world generator module to get the generator structure rework, and broken seals module, and the engine. The constant editor crashing is fixed now, it was caused by BiomeBase, because it was inherited from a class in an another module, and apparently that doesn't work. As a bonus the editor also feels a lot snappier now. 2020-07-21 23:02:06 +02:00