broken_seals/game
2020-02-19 12:19:28 +01:00
..
addons Update everything. 2019-12-22 22:14:58 +01:00
autoload -CharacterSkeleton now uses _enter_tree() instead of _init() to set itself up, also it will duplicate the character material here, instead of durgin generation. This fixed a threading related crash. 2020-02-16 16:23:45 +01:00
data Update to the latest ESS. (Separated level into class and character levels.) 2020-02-19 12:19:28 +01:00
debug Data Part 3. 2019-11-20 13:59:32 +01:00
dev Removed a few more now unused classes, and reorganized the Voxelman folder. 2020-02-13 14:06:56 +01:00
dungeon_generator Data Part 3. 2019-11-20 13:59:32 +01:00
menu Update the license for 2020. 2020-01-31 20:01:34 +01:00
networking Update the license for 2020. 2020-01-31 20:01:34 +01:00
player Update to the latest ESS. (Separated level into class and character levels.) 2020-02-19 12:19:28 +01:00
prop_tool More files. 2019-11-20 14:05:35 +01:00
scenes -CharacterSkeleton now uses _enter_tree() instead of _init() to set itself up, also it will duplicate the character material here, instead of durgin generation. This fixed a threading related crash. 2020-02-16 16:23:45 +01:00
scripts Fixed the remaining errors during generation, and disabled the cubic mesher for now. Also updated voxelman. 2020-02-14 20:26:55 +01:00
test_weapons Added a few weapon models from OGA, to test the style with. 2020-01-19 02:43:55 +01:00
texture_tools The new tool can now save, also improved it's code, and fixed a few bugs. 2020-02-17 20:51:49 +01:00
ui Update to the latest ESS. (Separated level into class and character levels.) 2020-02-19 12:19:28 +01:00
voxelman -CharacterSkeleton now uses _enter_tree() instead of _init() to set itself up, also it will duplicate the character material here, instead of durgin generation. This fixed a threading related crash. 2020-02-16 16:23:45 +01:00
.gitignore Added export.cfg into .gitignore. 2019-11-20 14:38:46 +01:00
default_bus_layout.tres Data Part 3. 2019-11-20 13:59:32 +01:00
ess_data.json Added ess_data.json. HEADS will be updated later. 2019-12-21 02:50:44 +01:00
icon.png Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment). 2019-11-22 18:02:19 +01:00
icon.png.flags Added the remaining files. 2019-11-20 15:19:47 +01:00
icon.png.import Added the remaining files. 2019-11-20 15:19:47 +01:00
project.godot Added a new tool (LayeredTextureMaker). I'm hoping to simplify icon creation with it. 2020-02-17 17:55:34 +01:00