broken_seals/game
2020-04-26 13:06:25 +02:00
..
addons Update everything. 2019-12-22 22:14:58 +01:00
autoload Moved cursors out from data. 2020-04-26 12:34:12 +02:00
cursors Moved cursors out from data. 2020-04-26 12:34:12 +02:00
data Moved the environment into the planet folder. 2020-04-26 13:06:25 +02:00
player Grouped character species related data into a new folder. 2020-04-26 13:04:35 +02:00
scenes Renamed voxel_libraries to voxel_library and moved in into the test planet's folder. (Note that the library is at the moment used by World scene, this will be changed later.) 2020-04-26 11:12:20 +02:00
scripts Comment out a few print statements. 2020-04-26 13:02:34 +02:00
steering_ai_framework Added GDQuest's steering framework. 2020-02-19 13:06:40 +01:00
test_weapons Moved around a few folders. 2020-04-26 10:10:07 +02:00
texture_tools Added missing copyright header. 2020-02-19 16:50:55 +01:00
ui Moved a few more things, and deleted an unneeded folder. 2020-04-26 10:17:55 +02:00
voxelman Renamed voxel_libraries to voxel_library and moved in into the test planet's folder. (Note that the library is at the moment used by World scene, this will be changed later.) 2020-04-26 11:12:20 +02:00
.gitignore
default_bus_layout.tres
ess_data.json Update ESS. (Removed WorldSpell, because the same thing can be implemented into spells a lot simpler.) 2020-04-07 02:13:10 +02:00
icon.png
icon.png.flags
icon.png.import
project.godot Moved a few more things, and deleted an unneeded folder. 2020-04-26 10:17:55 +02:00