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https://github.com/Relintai/broken_seals.git
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7 lines
1.4 KiB
Plaintext
7 lines
1.4 KiB
Plaintext
[gd_resource type="MeshDataResource" format=2]
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[resource]
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array = [ PoolVector3Array( -0.0847881, 0.00714293, 0.159723, -0.0753969, 0.467143, 0.134601, 0.0879571, 0.467143, 0.134601, 0.0916111, 0.00714293, 0.159723, -0.0910881, 0.00714293, -0.121833, -0.0946212, 0.467143, -0.139481, 0.0915106, 0.467143, -0.140688, 0.0979111, 0.00714293, -0.121833, 0.11942, 0.27627, -0.231338, -0.122565, 0.27627, -0.229637, -0.0847881, 0.00714293, 0.159723, -0.0753969, 0.467143, 0.134601, 0.0879571, 0.467143, 0.134601, 0.0879571, 0.467143, 0.134601, 0.0916111, 0.00714293, 0.159723, 0.0916111, 0.00714293, 0.159723 ), PoolVector3Array( 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 1, 0, 0, -1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1 ), null, null, PoolVector2Array( 0.80854, 0.720465, 0.806331, 0.293296, 0.980769, 0.292979, 0.978385, 0.741798, 0.506643, 0.702028, 0.485137, 0.336579, 0.29554, 0.359571, 0.303306, 0.702028, 0.323661, 0.502907, 0.475558, 0.492621, 0.476143, 0.980769, 0.424954, 0.0192308, 0.0192308, 0.363923, 0.269651, 0.038064, 0.045574, 0.711476, 0.333807, 0.980769 ), null, null, null, PoolIntArray( 0, 1, 2, 2, 3, 0, 14, 12, 6, 0, 5, 1, 11, 5, 6, 6, 13, 11, 10, 7, 4, 10, 15, 7, 14, 6, 8, 5, 0, 9, 0, 4, 9, 7, 14, 8, 9, 6, 5, 9, 8, 6, 8, 9, 4, 8, 4, 7 ) ]
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aabb = AABB( -0.122565, 0.00714293, 0, 0.241985, 0.46, 0 )
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seams = PoolIntArray( 2, 6, 2, 3, 1, 2, 1, 5, 0, 4, 3, 7, 0, 3 )
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