broken_seals/game/voxelman/world
2020-02-26 01:16:19 +01:00
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CubicVoxelMesher.gd Removed a few more now unused classes, and reorganized the Voxelman folder. 2020-02-13 14:06:56 +01:00
TestVoxelMesher.gd Update HEADS to get the indexing/Cubic Mesher improvements from Voxelman. Updated most of the level generation logic. (A few errors still get printed to the console though.) Right now (temporarily) only the Cubic Mesher's mesh is visible. 2020-02-14 03:25:41 +01:00
TVTestScene.tscn Went back to using the voxel textures I created, but set them to be 256x256. 2020-02-15 15:42:40 +01:00
TVVoxelChunk.gd Commented out the terrarin mesh build phase for now, the c++ version is ok if I'm not experimenting. 2020-02-26 01:14:42 +01:00
TVVoxelMesher.gd Removed a few more now unused classes, and reorganized the Voxelman folder. 2020-02-13 14:06:56 +01:00
TVVoxelWorld.gd Grab the latest Voxelman, and small amounts of test code. 2020-02-26 01:16:19 +01:00
TVVoxelWorld.tscn Removed a few more now unused classes, and reorganized the Voxelman folder. 2020-02-13 14:06:56 +01:00