broken_seals/game/addons/world_generator/ui
2021-12-26 18:52:23 +01:00
..
tabs Added a class selector to the world editor on add. 2021-12-26 18:52:23 +01:00
DataList.gd Added a class selector to the world editor on add. 2021-12-26 18:52:23 +01:00
DataList.tscn Added a class selector to the world editor on add. 2021-12-26 18:52:23 +01:00
MainScreen.gd Set up the subzone editor. 2021-12-25 12:31:36 +01:00
MainScreen.tscn Set up the subzone editor. 2021-12-25 12:31:36 +01:00
RectEditor.gd RectView basic setup. 2021-12-23 16:46:54 +01:00
RectEditor.tscn Implement zoom for RectView. 2021-12-23 18:08:13 +01:00
RectView.gd The RectEditor now will only set a margin of max 50. 2021-12-26 13:10:15 +01:00
RectViewNode.gd Added a new get_editor_class to the WoirldGeneratorBaseResource, and now the RectViewNode will also render it if it's not an empty string. 2021-12-26 18:50:09 +01:00
RectViewNode.tscn Basic RectView functionality. Renamed RectEditorNode to RectViewNode. 2021-12-23 17:45:36 +01:00
ResourcePropertyList.gd Implemented delete and duplicate buttons in world. Also made sure that the inspectors update properly after the edited resources change. 2021-12-26 00:25:30 +01:00
ResourcePropertyList.tscn Work on the world editor. Also added a property editor similar to mat_maker_gd's nodes. 2021-12-22 16:15:39 +01:00
WorldTab.gd Move World's setup to the World class. 2021-12-25 02:32:00 +01:00