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addons
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Update everything.
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2019-12-22 22:14:58 +01:00 |
autoload
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Implemented profile based class levelling. Update HEADS to grab the changes from the ESS side.
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2020-03-20 03:32:44 +01:00 |
data
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Implemented profile based class levelling. Update HEADS to grab the changes from the ESS side.
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2020-03-20 03:32:44 +01:00 |
debug
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Data Part 3.
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2019-11-20 13:59:32 +01:00 |
dev
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Removed a few more now unused classes, and reorganized the Voxelman folder.
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2020-02-13 14:06:56 +01:00 |
dungeon_generator
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Data Part 3.
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2019-11-20 13:59:32 +01:00 |
menu
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Implemented profile based class levelling. Update HEADS to grab the changes from the ESS side.
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2020-03-20 03:32:44 +01:00 |
networking
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Update the license for 2020.
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2020-01-31 20:01:34 +01:00 |
player
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Forgot to change it for the networked player scene.
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2020-03-05 10:30:44 +01:00 |
prop_tool
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More files.
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2019-11-20 14:05:35 +01:00 |
scenes
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Reworked the menu a bit as an experiment, now a player can only have one character active at a time. (It is really hacky for now, it will show more characters if manually added.)
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2020-03-23 22:23:12 +01:00 |
scripts
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Update to the latest Voxelman, to get the VoxelChunk->VoxelChunk,VoxelChunkDefault refactor.
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2020-03-12 23:26:19 +01:00 |
steering_ai_framework
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Added GDQuest's steering framework.
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2020-02-19 13:06:40 +01:00 |
test_weapons
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Added a few weapon models from OGA, to test the style with.
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2020-01-19 02:43:55 +01:00 |
texture_tools
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Added missing copyright header.
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2020-02-19 16:50:55 +01:00 |
ui
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Now the spell book can hide not learned class spells.
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2020-03-20 15:06:29 +01:00 |
voxelman
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Update HEADS, and remove the code that got ported to Voxelman.
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2020-03-15 19:36:35 +01:00 |
.gitignore
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Added export.cfg into .gitignore.
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2019-11-20 14:38:46 +01:00 |
default_bus_layout.tres
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Data Part 3.
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2019-11-20 13:59:32 +01:00 |
ess_data.json
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Updated CharacterSkeleton to CharacterSkeleton3D in ess_data.json.
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2020-02-26 12:05:28 +01:00 |
icon.png
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Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment).
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2019-11-22 18:02:19 +01:00 |
icon.png.flags
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
icon.png.import
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
project.godot
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Update ESS to get the automatic save fix for ProfileManager, and turn it on.
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2020-03-20 14:47:11 +01:00 |