.. |
camera
|
Moved the camera out of data.
|
2020-04-26 11:26:42 +02:00 |
Body.gd
|
Updated the engine to the latest.
|
2023-03-18 09:45:58 +01:00 |
bs_entity_spawner.gd
|
Updated the engine. I removed rpc config keyword support from scripting languages in order to make rpc calls simpler. By extension I also removed keywords like remote, puppet, puppersync etc from gdscript. Also did some cleanups.
|
2022-08-19 01:27:18 +02:00 |
bs_entity_spawner.tscn
|
Update ESS. The EntitySpawner is inherited from Node now.
|
2020-09-22 14:00:57 +02:00 |
CameraPivot.gd
|
Updated the engine to the latest.
|
2023-03-18 09:45:58 +01:00 |
CharacterSkeletonAttachPoint.gd
|
Update copyright headers.
|
2021-04-15 11:52:32 +02:00 |
CharacterSkeletonGD.gd
|
Fixed the character's model.
|
2022-08-20 02:44:58 +02:00 |
CharacterSkeletonMeshJob.gd
|
Updated the engine. I renamed VisualServer to RenderingServer.
|
2022-08-19 21:50:03 +02:00 |
CharacterSkeletonMeshJobSimple.gd
|
Started work on a character editor scene.
|
2022-03-27 12:37:59 +02:00 |
DisplayPlayer.gd
|
Update copyright headers.
|
2021-04-15 11:52:32 +02:00 |
DisplayPlayer.tscn
|
Moved the human model.
|
2022-02-12 18:50:03 +01:00 |
EntityModel.gd
|
|
|
GUI.gd
|
Update copyright headers.
|
2021-04-15 11:52:32 +02:00 |
Mob.gd
|
Updated the engine to the latest.
|
2023-03-18 09:45:58 +01:00 |
MobTest.gd
|
Update copyright headers.
|
2021-04-15 11:52:32 +02:00 |
NamePlate.gd
|
Updated the engine to the latest.
|
2023-03-18 09:45:58 +01:00 |
NetworkedPlayer.gd
|
Now extending form an another gdscript by path needs the full path.
|
2023-10-08 19:42:28 +02:00 |
Player.gd
|
Now extending form an another gdscript by path needs the full path.
|
2023-10-08 19:42:28 +02:00 |
PlayerGDBase.gd
|
Updated the engine to the latest.
|
2023-03-18 09:45:58 +01:00 |
Unitframes.gd
|
Update copyright headers.
|
2021-04-15 11:52:32 +02:00 |