broken_seals/game
2020-07-12 19:46:30 +02:00
..
addons
autoload Moved around a few autoloads. 2020-07-04 20:30:42 +02:00
cursors Moved around a few autoloads. 2020-07-04 20:30:42 +02:00
fonts Convert the font's license to the new format. 2020-07-11 14:38:12 +02:00
menu Moved the menu into a new folder. 2020-07-12 19:46:30 +02:00
modules Moved the menu into a new folder. 2020-07-12 19:46:30 +02:00
player Start mesh build job at the end of build in Skeleton. 2020-07-11 01:00:25 +02:00
scenes Moved the menu into a new folder. 2020-07-12 19:46:30 +02:00
scripts Fix a few settings for Nature's Switfness. And small tweaks. 2020-07-11 21:08:45 +02:00
test_props Attributions for the test character textures. 2020-07-11 15:30:39 +02:00
test_weapons Convert the test weapons Attributions file to the new format. 2020-07-11 14:32:27 +02:00
texture_tools
ui Small improvements, and the implementation now also supports the File tag. 2020-07-11 14:32:06 +02:00
voxelman Update the engine and Voxelman to grab the prop related changes. 2020-07-07 18:40:24 +02:00
.gitignore
default_bus_layout.tres
ess_data.json
icon.png
icon.png.flags
icon.png.import
project.godot Moved the menu into a new folder. 2020-07-12 19:46:30 +02:00