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Relintai
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broken_seals
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7b0d382f57
broken_seals
/
game
/
addons
/
mesh_data_resource_editor
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utilities
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Relintai
7b0d382f57
Split up the operations into a per vertex/edge/face panel and one that's permanent.
2022-01-14 15:16:06 +01:00
..
mdred_mesh_utils.gd
Split up the operations into a per vertex/edge/face panel and one that's permanent.
2022-01-14 15:16:06 +01:00
mesh_decompose.gd
Fix typo in edge map generation code. This should just make it more optimal by not not adding vertices multiple times to a single edge vertex map.
2021-12-31 14:39:17 +01:00
mesh_outline.gd
Implemented outline for face selection. (Face selection itself is not yet implemented though.)
2021-12-31 08:54:12 +01:00