broken_seals/game
2020-04-26 15:43:07 +02:00
..
addons Update everything. 2019-12-22 22:14:58 +01:00
autoload Moved cursors out from data. 2020-04-26 12:34:12 +02:00
cursors Moved cursors out from data. 2020-04-26 12:34:12 +02:00
fonts Moved the fonts out from data. 2020-04-26 13:32:24 +02:00
modules Fix .gitignore to only ignore the modules folder that is in the root of the project. This commit contains the missing files from #6ef0a84fbecf . 2020-04-26 15:43:07 +02:00
player Renamed the data directory into modules. 2020-04-26 13:36:10 +02:00
scenes Renamed the data directory into modules. 2020-04-26 13:36:10 +02:00
scripts Renamed the data directory into modules. 2020-04-26 13:36:10 +02:00
steering_ai_framework Added GDQuest's steering framework. 2020-02-19 13:06:40 +01:00
test_weapons Moved around a few folders. 2020-04-26 10:10:07 +02:00
texture_tools Added missing copyright header. 2020-02-19 16:50:55 +01:00
ui Moved the fonts out from data. 2020-04-26 13:32:24 +02:00
voxelman Renamed the data directory into modules. 2020-04-26 13:36:10 +02:00
.gitignore Added export.cfg into .gitignore. 2019-11-20 14:38:46 +01:00
default_bus_layout.tres Data Part 3. 2019-11-20 13:59:32 +01:00
ess_data.json Removed the settings from ess_data.json, as the data plugin will need to be reworked to be useful again. 2020-04-26 13:38:11 +02:00
icon.png Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment). 2019-11-22 18:02:19 +01:00
icon.png.flags Added the remaining files. 2019-11-20 15:19:47 +01:00
icon.png.import Added the remaining files. 2019-11-20 15:19:47 +01:00
project.godot Moved a few more things, and deleted an unneeded folder. 2020-04-26 10:17:55 +02:00