broken_seals/game/modules/planets/test_planet/biomes
2020-09-05 22:38:24 +02:00
..
1_test.tres Update the world generator module to get the generator structure rework, and broken seals module, and the engine. The constant editor crashing is fixed now, it was caused by BiomeBase, because it was inherited from a class in an another module, and apparently that doesn't work. As a bonus the editor also feels a lot snappier now. 2020-07-21 23:02:06 +02:00
2_tdungb.tres Implement and use the voxelman blocky style dungeon. Work on proper player pacement into it (will be fixed later). Also update voxelman to get the ensure_channel_allocated method. 2020-09-05 22:38:24 +02:00
simple_biome.gd Added a new voxelman based dungeon class. (Just the skeleton for now.) 2020-08-26 00:21:01 +02:00