broken_seals/tools/build-containers
2022-01-09 21:46:47 +01:00
..
files
.gitignore
build_containers.sh
Dockerfile.android Update the android dockerfile. 2022-01-09 21:46:47 +01:00
Dockerfile.base
Dockerfile.ios
Dockerfile.javascript Fix emsdk_env's location, and also comment that line out as it doesn't work properly anymore. (Still useful to have it there that's why I'm keeping it.) 2021-08-08 20:39:21 +02:00
Dockerfile.linux Also install libstdc++ libstdc++-static to the linux build container, as without this the build fails. 2021-08-08 19:53:12 +02:00
Dockerfile.msvc
Dockerfile.osx
Dockerfile.windows
Dockerfile.xcode
README.md
upload.sh

Godot engine build containers

Based on https://github.com/godotengine/build-containers

This repository contains the Dockerfiles for the official Godot engine builds. These containers should help you build Godot for all platforms supported on any machine that can run Docker containers.

Building

There is a 'build.sh' script included to build the containers themselves. The in-container build scripts will follow shortly.