broken_seals/game/player/camera/CameraPivot.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://player/CameraPivot.gd" type="Script" id=1]
[node name="CameraPivot" type="Spatial"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.44092, 0 )
script = ExtResource( 1 )
[node name="Camera" type="Camera" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 6.822 )
current = true
fov = 60.0
size = 28.0
far = 1000.0