broken_seals/game/addons/mat_maker_gd
2021-10-26 17:16:19 +02:00
..
editor sdf3d_shape_box node. 2021-10-26 10:47:27 +02:00
icons Turned the widget scripts into tool scripts. 2021-10-17 00:58:07 +02:00
nodes brightness_contrast node. 2021-10-26 17:16:19 +02:00
widgets Fixed curves, and the curve editor, and added curve support for sd_shape_line. 2021-10-20 19:53:05 +02:00
windows/file_dialog Added the image picker button from Material Maker. Also added image node. 2021-10-18 12:33:31 +02:00
LICENSE.md
new_resource.tres sdf3d_op_revolution and extrusion nodes. 2021-10-26 14:08:18 +02:00
plugin.cfg
plugin.gd
README.md

mat_maker_gd

My goal with this project is to take Material Maker's ( https://github.com/RodZill4/material-maker ) code, and make it an in-godot texture/image generator.

If it turns out well I'll probably turn it into a c++ engine module eventually.