broken_seals/game/addons/world_generator/resources/continent.gd

19 lines
392 B
GDScript

tool
extends "res://addons/world_generator/resources/world_gen_base_resource.gd"
class_name Continent
export(Array) var zones : Array
func get_content() -> Array:
return zones
func set_content(arr : Array) -> void:
zones = arr
func add_content() -> void:
zones.append(Zone.new())
emit_changed()
func setup_property_inspector(inspector) -> void:
.setup_property_inspector(inspector)