broken_seals/game/player
2020-09-22 16:43:05 +02:00
..
camera
Body.gd Moved the module initialization code to a new DataManager autoload. Also added a new on_request_instance method to GameModule, and also added a request_instance method to the new DataManager. player_ui is requested through this new api. 2020-09-22 14:28:41 +02:00
bs_entity_spawner.gd Update ESS. The EntitySpawner is inherited from Node now. 2020-09-22 14:00:57 +02:00
bs_entity_spawner.tscn Update ESS. The EntitySpawner is inherited from Node now. 2020-09-22 14:00:57 +02:00
CameraPivot.gd
CharacterSkeletonAttachPoint.gd
CharacterSkeletonGD.gd
CharacterSkeletonMeshJob.gd
DisplayPlayer.gd
DisplayPlayer.tscn
EntityModel.gd
GUI.gd Now player_ui will automatically call set_player on the childs of gui_base. Removed the set_player calls from GUI.gd. 2020-09-22 16:43:05 +02:00
Mob.gd
MobTest.gd
NamePlate.gd
NetworkedPlayer.gd
Player.gd
PlayerGDBase.gd
Unitframes.gd