broken_seals/game/scenes
2019-12-06 23:17:12 +01:00
..
BrokenSeals.tscn More files. 2019-11-20 14:05:35 +01:00
CharacterCreationMenu.gd More files. 2019-11-20 14:05:35 +01:00
CharacterSelector.gd More files. 2019-11-20 14:05:35 +01:00
CharacterSelectorMenu.gd More files. 2019-11-20 14:05:35 +01:00
ConnectButton.gd More files. 2019-11-20 14:05:35 +01:00
ConnectServerButton.gd More files. 2019-11-20 14:05:35 +01:00
DisconnectButton.gd More files. 2019-11-20 14:05:35 +01:00
GameScene.gd More files. 2019-11-20 14:05:35 +01:00
HostButton.gd More files. 2019-11-20 14:05:35 +01:00
HostGameButton.gd More files. 2019-11-20 14:05:35 +01:00
Main.tscn More files. 2019-11-20 14:05:35 +01:00
MainScene.gd More files. 2019-11-20 14:05:35 +01:00
Menu.gd More files. 2019-11-20 14:05:35 +01:00
Menu.tscn More files. 2019-11-20 14:05:35 +01:00
Shared.tscn More files. 2019-11-20 14:05:35 +01:00
World.tscn Experimented with the world scale and different sized textures, I want to make the world less like pixel art. Also changed map generation a bit, but it will need more changes, as I originally implemented the transvoxel algorithm differently, in order to have proper voxel type information. 2019-12-06 23:17:12 +01:00