broken_seals/game/addons/mesh_data_resource_editor
2021-12-28 14:30:11 +01:00
..
widgets Added the FlexGridContainer from godot-color-palette, to the mesh_data_resource_editor. 2021-12-28 14:30:11 +01:00
MDIEd.gd Work on the mesh data resource editor plugin. Also updated the mesh data resource module to the latest. 2021-09-13 18:47:56 +02:00
MDIEd.tscn Revert accidentally comitted change. 2021-12-28 14:23:30 +01:00
MDIGizmoPlugin.gd More initial work / experiments on the mesh data resource editor plugin. 2021-02-28 00:18:38 +01:00
MIDGizmo.gd Fix 2 errors in mesh_data_resource_editor when a mesh data resource is empty. 2021-11-17 15:31:04 +01:00
plugin.cfg Created/added a new mesh_data_resource_editor plugin. 2021-02-08 08:24:40 +01:00
plugin.gd Mesh data resource editor now uses MeshUtils to uv unwrap meshes. Removed my half-finished unwrapping code. 2021-09-29 11:27:42 +02:00
UVEditor.gd Fix 2 errors in mesh_data_resource_editor when a mesh data resource is empty. 2021-11-17 15:31:04 +01:00
vertex_position_operation_bg.tres Clean up the buttons on the mesh data editor's panel. Also added buttons for face manipulation. 2021-03-23 15:27:37 +01:00