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addons
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Update ESS tot he latest to get the getter/setter renames. Also fix an unrelated error.
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2020-06-05 19:45:42 +02:00 |
autoload
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Moved cursors out from data.
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2020-04-26 12:34:12 +02:00 |
cursors
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Moved cursors out from data.
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2020-04-26 12:34:12 +02:00 |
fonts
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Moved the fonts out from data.
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2020-04-26 13:32:24 +02:00 |
modules
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Update the engine, and ESS, to get the Cooldown and CategoryCooldown removal change.
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2020-06-13 21:53:10 +02:00 |
player
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Fix initial value for the nameplates.
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2020-06-15 15:10:10 +02:00 |
scenes
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Increase the world threads to 8.
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2020-05-23 22:09:53 +02:00 |
scripts
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Update ESS to get the aura trigger and stat attribute reworks.
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2020-06-06 17:01:08 +02:00 |
steering_ai_framework
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Added GDQuest's steering framework.
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2020-02-19 13:06:40 +01:00 |
test_weapons
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The current character model has been ported to use procedural animations. Also from now on it's imported from gltf2. The mesh generation is broken for the time being, will fix soon. Also updated every module and the engine.
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2020-05-17 16:28:31 +02:00 |
texture_tools
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Added missing copyright header.
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2020-02-19 16:50:55 +01:00 |
ui
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Fix initial value for the nameplates.
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2020-06-15 15:10:10 +02:00 |
voxelman
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Fix class doesn't exist error.
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2020-06-13 15:19:41 +02:00 |
.gitignore
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default_bus_layout.tres
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ess_data.json
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Removed the settings from ess_data.json, as the data plugin will need to be reworked to be useful again.
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2020-04-26 13:38:11 +02:00 |
icon.png
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Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment).
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2019-11-22 18:02:19 +01:00 |
icon.png.flags
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
icon.png.import
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
project.godot
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Fix class doesn't exist error.
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2020-06-13 15:19:41 +02:00 |