broken_seals/game/ui/character
2020-09-22 15:23:13 +02:00
..
CharacterWindow.gd Changes to player_ui to support modularization, and now the CharacterWindow is a module, and it's added to the UI dynamically. 2020-09-22 15:10:34 +02:00
CharacterWindow.tscn Changes to player_ui to support modularization, and now the CharacterWindow is a module, and it's added to the UI dynamically. 2020-09-22 15:10:34 +02:00
game_module.tres Now modules can be disabled. Also now player ui will automatically call set_player on windows (if the method exists). 2020-09-22 15:23:13 +02:00
SingleStatRow.gd
SingleStatRow.tscn