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mirror of https://github.com/Relintai/broken_seals.git synced 2024-12-28 13:27:10 +01:00
broken_seals/tools/build-containers
2021-08-08 20:39:21 +02:00
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files Updated the build containers from the original repo (https://github.com/godotengine/build-containers). 2021-08-08 18:31:09 +02:00
.gitignore Added the build containers from https://github.com/godotengine/build-containers under tools. Removed the mono related things from them, and cleaned up the container build script. Also added a script to build all the currently needed variants. 2020-08-05 00:54:26 +02:00
build_containers.sh Removed mono, and the mono-glue containers. 2020-08-08 23:53:33 +02:00
Dockerfile.android Updated the build containers from the original repo (https://github.com/godotengine/build-containers). 2021-08-08 18:31:09 +02:00
Dockerfile.base Updated the build containers from the original repo (https://github.com/godotengine/build-containers). 2021-08-08 18:31:09 +02:00
Dockerfile.ios Updated the build containers from the original repo (https://github.com/godotengine/build-containers). 2021-08-08 18:31:09 +02:00
Dockerfile.javascript Fix emsdk_env's location, and also comment that line out as it doesn't work properly anymore. (Still useful to have it there that's why I'm keeping it.) 2021-08-08 20:39:21 +02:00
Dockerfile.linux Also install libstdc++ libstdc++-static to the linux build container, as without this the build fails. 2021-08-08 19:53:12 +02:00
Dockerfile.msvc Added the build containers from https://github.com/godotengine/build-containers under tools. Removed the mono related things from them, and cleaned up the container build script. Also added a script to build all the currently needed variants. 2020-08-05 00:54:26 +02:00
Dockerfile.osx Updated the build containers from the original repo (https://github.com/godotengine/build-containers). 2021-08-08 18:31:09 +02:00
Dockerfile.windows The windows, javascript, android, and osx containers now extend the base fedora container. 2020-08-08 23:40:58 +02:00
Dockerfile.xcode Updated the build containers from the original repo (https://github.com/godotengine/build-containers). 2021-08-08 18:31:09 +02:00
README.md Added the build containers from https://github.com/godotengine/build-containers under tools. Removed the mono related things from them, and cleaned up the container build script. Also added a script to build all the currently needed variants. 2020-08-05 00:54:26 +02:00
upload.sh Added the build containers from https://github.com/godotengine/build-containers under tools. Removed the mono related things from them, and cleaned up the container build script. Also added a script to build all the currently needed variants. 2020-08-05 00:54:26 +02:00

Godot engine build containers

Based on https://github.com/godotengine/build-containers

This repository contains the Dockerfiles for the official Godot engine builds. These containers should help you build Godot for all platforms supported on any machine that can run Docker containers.

Building

There is a 'build.sh' script included to build the containers themselves. The in-container build scripts will follow shortly.