mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-12-25 01:17:10 +01:00
54 lines
2.4 KiB
Bash
Executable File
54 lines
2.4 KiB
Bash
Executable File
#!/bin/bash
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set -e
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version=""
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version_snake_cased=""
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if [ ! -z $1 ]; then
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version="."
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version+=$1
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version_snake_cased=${version//./_}
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fi
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project_root=$(pwd)
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rm -Rf ./release
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mkdir release
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cd export
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rm -Rf broken_seals${version_snake_cased}_full_source
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rm -Rf broken_seals${version_snake_cased}_game_source
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mkdir broken_seals${version_snake_cased}_full_source
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mkdir broken_seals${version_snake_cased}_game_source
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# Warn if a file is over a megabyte. Used to catch big temporary files that would slip through outherwise
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python ../tools/copy_repos.py ../ ./broken_seals${version_snake_cased}_full_source 1048576
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python ../tools/copy_repos.py ../game/ ./broken_seals${version_snake_cased}_game_source
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zip -q ../release/broken_seals${version_snake_cased}_android_debug.zip ./broken_seals${version_snake_cased}_android_debug/*
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zip -q ../release/broken_seals${version_snake_cased}_android_release.zip ./broken_seals${version_snake_cased}_android_release/*
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zip -q ../release/broken_seals${version_snake_cased}_javascript.zip ./broken_seals${version_snake_cased}_javascript/*
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zip -q ../release/broken_seals${version_snake_cased}_linux.zip ./broken_seals${version_snake_cased}_linux/*
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zip -q ../release/broken_seals${version_snake_cased}_windows.zip ./broken_seals${version_snake_cased}_windows/*
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zip -q ../release/broken_seals${version_snake_cased}_pi4.zip ./broken_seals${version_snake_cased}_pi4/*
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zip -r -q ../release/broken_seals${version_snake_cased}_osx.zip ./broken_seals${version_snake_cased}_osx/*
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# Editor
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zip -q ../release/editor_windows_bs${version_snake_cased}.zip ./godot.bs${version}.windows.opt.tools.64.exe
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zip -q ../release/editor_linux_bs${version_snake_cased}.zip ./godot.bs${version}.x11.opt.tools.64
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zip -q ../release/editor_pi4_bs${version_snake_cased}.zip ./godot.bs${version}.x11.pi4.opt.tools.32
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cp ./godot.bs${version}.javascript.opt.tools.zip ../release/editor_javascript_bs${version_snake_cased}.zip
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zip -q ../release/editor_osx_bs${version_snake_cased}.zip ./godot.bs${version}.osx.opt.tools.zip
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zip -q ../release/export_templates_bs${version_snake_cased}.zip ./export_templates_bs${version_snake_cased}/*
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zip -q -r ../release/broken_seals${version_snake_cased}_full_source.zip ./broken_seals${version_snake_cased}_full_source/*
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zip -q -r ../release/broken_seals${version_snake_cased}_game_source.zip ./broken_seals${version_snake_cased}_game_source/*
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cd ..
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