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addons
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Update everything.
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2019-12-22 22:14:58 +01:00 |
autoload
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Update the license for 2020.
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2020-01-31 20:01:34 +01:00 |
data
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Update the license for 2020.
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2020-01-31 20:01:34 +01:00 |
debug
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Data Part 3.
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2019-11-20 13:59:32 +01:00 |
dev
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Removed the old voxel textures. Also cleaned up voxel libraries.
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2019-12-23 22:53:51 +01:00 |
dungeon_generator
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Data Part 3.
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2019-11-20 13:59:32 +01:00 |
menu
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Update the license for 2020.
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2020-01-31 20:01:34 +01:00 |
networking
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Update the license for 2020.
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2020-01-31 20:01:34 +01:00 |
player
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Update the license for 2020.
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2020-01-31 20:01:34 +01:00 |
prop_tool
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More files.
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2019-11-20 14:05:35 +01:00 |
scenes
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Update the license for 2020.
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2020-01-31 20:01:34 +01:00 |
scripts
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Update the license for 2020.
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2020-01-31 20:01:34 +01:00 |
test_weapons
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Added a few weapon models from OGA, to test the style with.
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2020-01-19 02:43:55 +01:00 |
ui
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Update the license for 2020.
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2020-01-31 20:01:34 +01:00 |
voxelman
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Update the license for 2020.
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2020-01-31 20:01:34 +01:00 |
.gitignore
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Added export.cfg into .gitignore.
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2019-11-20 14:38:46 +01:00 |
default_bus_layout.tres
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Data Part 3.
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2019-11-20 13:59:32 +01:00 |
ess_data.json
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Added ess_data.json. HEADS will be updated later.
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2019-12-21 02:50:44 +01:00 |
icon.png
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Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment).
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2019-11-22 18:02:19 +01:00 |
icon.png.flags
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
icon.png.import
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
project.godot
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Added a few weapon models from OGA, to test the style with.
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2020-01-19 02:43:55 +01:00 |