broken_seals/game
2020-01-31 20:01:34 +01:00
..
addons Update everything. 2019-12-22 22:14:58 +01:00
autoload Update the license for 2020. 2020-01-31 20:01:34 +01:00
data Update the license for 2020. 2020-01-31 20:01:34 +01:00
debug Data Part 3. 2019-11-20 13:59:32 +01:00
dev Removed the old voxel textures. Also cleaned up voxel libraries. 2019-12-23 22:53:51 +01:00
dungeon_generator Data Part 3. 2019-11-20 13:59:32 +01:00
menu Update the license for 2020. 2020-01-31 20:01:34 +01:00
networking Update the license for 2020. 2020-01-31 20:01:34 +01:00
player Update the license for 2020. 2020-01-31 20:01:34 +01:00
prop_tool More files. 2019-11-20 14:05:35 +01:00
scenes Update the license for 2020. 2020-01-31 20:01:34 +01:00
scripts Update the license for 2020. 2020-01-31 20:01:34 +01:00
test_weapons Added a few weapon models from OGA, to test the style with. 2020-01-19 02:43:55 +01:00
ui Update the license for 2020. 2020-01-31 20:01:34 +01:00
voxelman Update the license for 2020. 2020-01-31 20:01:34 +01:00
.gitignore Added export.cfg into .gitignore. 2019-11-20 14:38:46 +01:00
default_bus_layout.tres Data Part 3. 2019-11-20 13:59:32 +01:00
ess_data.json Added ess_data.json. HEADS will be updated later. 2019-12-21 02:50:44 +01:00
icon.png Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment). 2019-11-22 18:02:19 +01:00
icon.png.flags Added the remaining files. 2019-11-20 15:19:47 +01:00
icon.png.import Added the remaining files. 2019-11-20 15:19:47 +01:00
project.godot Added a few weapon models from OGA, to test the style with. 2020-01-19 02:43:55 +01:00