broken_seals/game
2020-05-30 19:30:35 +02:00
..
addons Renamed the model manager module to module manager (Typo lol). Also disabled it, as it needs to be updated. 2020-05-30 19:30:35 +02:00
autoload Moved cursors out from data. 2020-04-26 12:34:12 +02:00
cursors Moved cursors out from data. 2020-04-26 12:34:12 +02:00
fonts Moved the fonts out from data. 2020-04-26 13:32:24 +02:00
modules Re-enable threaded character model generation. 2020-05-23 22:09:40 +02:00
player CharacterSkeleton now uses the ThreadPool module to generate meshes. Also updated MeshTools to get the 2 functions I added to the singleton. 2020-05-30 19:25:32 +02:00
scenes Increase the world threads to 8. 2020-05-23 22:09:53 +02:00
scripts Fix clientside spell cast events. (cast success will need to be sent to clients later.) 2020-05-06 21:51:47 +02:00
steering_ai_framework Added GDQuest's steering framework. 2020-02-19 13:06:40 +01:00
test_weapons The current character model has been ported to use procedural animations. Also from now on it's imported from gltf2. The mesh generation is broken for the time being, will fix soon. Also updated every module and the engine. 2020-05-17 16:28:31 +02:00
texture_tools Added missing copyright header. 2020-02-19 16:50:55 +01:00
ui A few tweaks. 2020-05-26 17:45:58 +02:00
voxelman Update Voxelman and the BS module, because ported the biome generation code to c++. Also now the voxel world only updates lods manually with gdscript. 2020-05-23 22:09:19 +02:00
.gitignore Added export.cfg into .gitignore. 2019-11-20 14:38:46 +01:00
default_bus_layout.tres Data Part 3. 2019-11-20 13:59:32 +01:00
ess_data.json Removed the settings from ess_data.json, as the data plugin will need to be reworked to be useful again. 2020-04-26 13:38:11 +02:00
icon.png Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment). 2019-11-22 18:02:19 +01:00
icon.png.flags Added the remaining files. 2019-11-20 15:19:47 +01:00
icon.png.import Added the remaining files. 2019-11-20 15:19:47 +01:00
project.godot Renamed the model manager module to module manager (Typo lol). Also disabled it, as it needs to be updated. 2020-05-30 19:30:35 +02:00