broken_seals/game/addons/mesh_data_resource_editor
2021-09-26 23:02:51 +02:00
..
MDIEd.gd Work on the mesh data resource editor plugin. Also updated the mesh data resource module to the latest. 2021-09-13 18:47:56 +02:00
MDIEd.tscn Work on the mesh data resource editor plugin. Also updated the mesh data resource module to the latest. 2021-09-13 18:47:56 +02:00
MDIGizmoPlugin.gd More initial work / experiments on the mesh data resource editor plugin. 2021-02-28 00:18:38 +01:00
MIDGizmo.gd Renamed a few methods in the mesh data resource editor. 2021-03-24 19:09:02 +01:00
plugin.cfg Created/added a new mesh_data_resource_editor plugin. 2021-02-08 08:24:40 +01:00
plugin.gd I think I figured out a way to uv unwrap meshes for the mesh data resource editor. Started implementing it. Mesh partitioning is done. 2021-09-26 23:02:51 +02:00
UVEditor.gd Now the mesh data resource addon actually shows uvs in the uv editor. 2021-09-13 12:32:33 +02:00
vertex_position_operation_bg.tres Clean up the buttons on the mesh data editor's panel. Also added buttons for face manipulation. 2021-03-23 15:27:37 +01:00