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addons
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Removed ess_data as a dependency from the setup script, but added it into this repo and renamed it to module manager.
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2020-04-26 15:47:21 +02:00 |
autoload
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Moved cursors out from data.
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2020-04-26 12:34:12 +02:00 |
cursors
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Moved cursors out from data.
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2020-04-26 12:34:12 +02:00 |
fonts
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Moved the fonts out from data.
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2020-04-26 13:32:24 +02:00 |
modules
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Re-enable threaded character model generation.
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2020-05-23 22:09:40 +02:00 |
player
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Now the CharacterSkeleton uses Arrays directly.
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2020-05-23 19:56:03 +02:00 |
scenes
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Increase the world threads to 8.
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2020-05-23 22:09:53 +02:00 |
scripts
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Fix clientside spell cast events. (cast success will need to be sent to clients later.)
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2020-05-06 21:51:47 +02:00 |
steering_ai_framework
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Added GDQuest's steering framework.
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2020-02-19 13:06:40 +01:00 |
test_weapons
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The current character model has been ported to use procedural animations. Also from now on it's imported from gltf2. The mesh generation is broken for the time being, will fix soon. Also updated every module and the engine.
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2020-05-17 16:28:31 +02:00 |
texture_tools
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Added missing copyright header.
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2020-02-19 16:50:55 +01:00 |
ui
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Added a trainer window. It's functionality has not been implemented yet.
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2020-05-25 12:44:03 +02:00 |
voxelman
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Update Voxelman and the BS module, because ported the biome generation code to c++. Also now the voxel world only updates lods manually with gdscript.
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2020-05-23 22:09:19 +02:00 |
.gitignore
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Added export.cfg into .gitignore.
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2019-11-20 14:38:46 +01:00 |
default_bus_layout.tres
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Data Part 3.
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2019-11-20 13:59:32 +01:00 |
ess_data.json
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Removed the settings from ess_data.json, as the data plugin will need to be reworked to be useful again.
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2020-04-26 13:38:11 +02:00 |
icon.png
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Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment).
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2019-11-22 18:02:19 +01:00 |
icon.png.flags
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
icon.png.import
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
project.godot
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Re-enabled class xp, and class learning, as I found a better
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2020-05-26 17:38:08 +02:00 |