.. |
addons
|
Renamed a few methods in the mesh data resource editor.
|
2021-03-24 19:09:02 +01:00 |
autoload
|
Removed the voxelman specific code/resources from the project.
|
2021-04-19 10:41:41 +02:00 |
cursors
|
Update copyright headers.
|
2021-04-15 11:52:32 +02:00 |
debug
|
Removed the voxelman specific code/resources from the project.
|
2021-04-19 10:41:41 +02:00 |
fonts
|
Convert the font's license to the new format.
|
2020-07-11 14:38:12 +02:00 |
menu
|
Don't generate lods in the menu.
|
2021-04-21 10:49:49 +02:00 |
modules
|
Updated WorldGenerator to the latest. I removed Dungeon, DungeonRoom adn DungeonCorridor, and added a Building class (it's a cleaned up version of Dungeon right now, it will work differently later.).
|
2021-04-19 22:30:51 +02:00 |
player
|
Now the game uses terraman instead of voxelman ingame.
|
2021-04-18 19:55:34 +02:00 |
scenes
|
Removed the voxelman specific code/resources from the project.
|
2021-04-19 10:41:41 +02:00 |
scripts
|
Removed the voxelman specific code/resources from the project.
|
2021-04-19 10:41:41 +02:00 |
test_props
|
Small cleanups and updated Voxelman to the latest, to get the prop job fixes.
|
2020-10-06 19:26:13 +02:00 |
test_weapons
|
Convert the test weapons Attributions file to the new format.
|
2020-07-11 14:32:27 +02:00 |
test_world_generator
|
Starter experimenting with writing a continent generator.
|
2021-02-20 19:53:28 +01:00 |
texture_tools
|
Added missing copyright header.
|
2020-02-19 16:50:55 +01:00 |
tw
|
Updated Terraman and added the new chunk_lod_first_falloff parameter to the ingame settings.
|
2021-04-19 18:39:43 +02:00 |
ui
|
Updated Terraman and added the new chunk_lod_first_falloff parameter to the ingame settings.
|
2021-04-19 18:39:43 +02:00 |
.gitignore
|
Added export.cfg into .gitignore.
|
2019-11-20 14:38:46 +01:00 |
default_bus_layout.tres
|
Data Part 3.
|
2019-11-20 13:59:32 +01:00 |
ess_data.json
|
Removed the settings from ess_data.json, as the data plugin will need to be reworked to be useful again.
|
2020-04-26 13:38:11 +02:00 |
icon.png
|
Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment).
|
2019-11-22 18:02:19 +01:00 |
icon.png.flags
|
Added the remaining files.
|
2019-11-20 15:19:47 +01:00 |
icon.png.import
|
Added the remaining files.
|
2019-11-20 15:19:47 +01:00 |
InputMapEditor.tscn
|
Implement keybindings.
|
2020-07-31 01:15:13 +02:00 |
project.godot
|
Updated Terraman and added the new chunk_lod_first_falloff parameter to the ingame settings.
|
2021-04-19 18:39:43 +02:00 |