broken_seals/game/models/entities/human/models/armature.gd
2022-02-12 18:50:03 +01:00

17 lines
313 B
GDScript3

extends Node
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass