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addons
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Removed the gdscript version of MMMaterial, MMNode, and the universal property.
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2022-06-07 12:59:25 +02:00 |
autoload
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Updated the modules to the latest. I changed the Terra and Terraman class prefixes to Terrain.
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2022-02-08 14:44:37 +01:00 |
core
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Moved the core folder out from modules too.
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2022-02-12 20:22:15 +01:00 |
cursors
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Committing image .import files as they get a new property stored on reimport.
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2021-09-29 11:24:07 +02:00 |
entity_classes
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Moved the core folder out from modules too.
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2022-02-12 20:22:15 +01:00 |
fonts
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Convert the font's license to the new format.
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2020-07-11 14:38:12 +02:00 |
icons
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Moved the texture tools under a new tools directory.
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2022-02-12 20:18:02 +01:00 |
materials
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Started work on a character editor scene.
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2022-03-27 12:37:59 +02:00 |
models
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More fixes to the run right loop.
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2022-03-28 20:29:16 +02:00 |
modules
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Keep the modules folder around in git.
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2022-02-12 20:23:44 +01:00 |
particles/magic
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Increase the size of the floating particles a bit.
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2022-02-13 18:22:29 +01:00 |
player
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Started work on a character editor scene.
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2022-03-27 12:37:59 +02:00 |
props/teleporters/dungeon
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Added a new floating magic particle effect to the dungeon teleporters.
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2022-02-13 18:16:45 +01:00 |
scenes
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Udpated the engine so it has the removed helper scripts. Also changed the project's SConscript to just use the one found in the engine. It can clone the engine if it doesn't exists.
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2022-06-11 00:46:00 +02:00 |
scripts
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Updated the engine. I added Vector2i, Vector3i, Rect2i, PoolVector2i, PoolVector3i, and StringName support for variants. Also smaller improvements, and backports.
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2022-03-22 02:14:33 +01:00 |
shaders
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Set up a base ocean layer for the world.
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2022-03-08 18:21:59 +01:00 |
spell_effects/enchanter
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Moved the spell effects folder.
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2022-02-12 19:10:23 +01:00 |
tests
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Udpated the engine, to get the improvements to TiledWalls.
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2022-05-26 23:29:14 +02:00 |
textures
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Fix grass MMMaterial, I messed it up during the update.
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2022-06-07 13:32:52 +02:00 |
tools
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Created a uv debugger tool.
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2022-02-16 20:51:35 +01:00 |
ui
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Connect to the deserialized signal in SpellBookWindow.
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2022-02-15 00:26:59 +01:00 |
worlds/test_world
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Moved the spawner a bit.
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2022-03-11 12:57:08 +01:00 |
.gitignore
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audio_bus_layout.tres
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Rename the default bus layout.
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2022-02-12 20:31:57 +01:00 |
icon.png
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Added a new icon.
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2022-03-25 09:17:29 +01:00 |
icon.png.flags
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icon.png.import
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Committing image .import files as they get a new property stored on reimport.
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2021-09-29 11:24:07 +02:00 |
project.pandemonium
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Udpated the engine so it has the removed helper scripts. Also changed the project's SConscript to just use the one found in the engine. It can clone the engine if it doesn't exists.
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2022-06-11 00:46:00 +02:00 |
world_generator_settings.tres
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Fix paths for the world generator.
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2022-02-12 20:32:20 +01:00 |